Started by
Dabelyew
on
Topic category: Help with MCreator software
Hello, I think this is a very simple issue but I cannot find specific information of how to solve it.
I have various procedures that place blocks or run commands when the player right clicks with specific objects. Everything works fine, but there's no "use" animation like when placing any block, and it may be confusing for players because there is no visual feedback that the thing is working. Is there any way to add the "use" or "place block" or "attack" animation when running a procedure? Thanks in advance.
Did you ever figure it out?
There are the options "swing off-hand of entity" and "swing main-hand of entity" if that is what you are looking for.