Started by
0Azi0
on
Topic category: Help with MCreator software
I’ve been trying to make a mob that when it detects you it does a loud roar, and a little animation to go with it. And while it’s chasing the player I want it to constantly yell and make roaring noises, the problem? I have no clue how to do that, I know how to inport sounds like walking and ambiance but like how would I make specific sound cues? I’m pretty new to the mod making scene so idk what I’m doing lol. Anyone know how you would do smth like that?
most of the more complex things can be done with procedures
add a procedure on the tick update of the mob, and check if the mob has detected you
this can be done by checking if there is a player entity in a specific range (in the Entity Data section)
then play the roar sound
if it gets too frequent, you can do a thing where it constantly increases a timer variable by 1, and when the timer = 5 then it resets to 0 and plays the sound, this will make it play every 5 ticks