Topic category: User side tutorials
Hello Today Ill Be Demonstrating How To Use Global Variables In Mcreator.
I'm Assuming You Know How To Lock You Mod Files
First We'll Need To Import Our Variables Should Look Like This
Case Matters ModName Means Camel Casing
Example Of Camel Casing:
CropsPlus
"import <namespace>.<modname>.network.<ModName>ModVariables;"
For Me It Looks Like:
"import me.spacemex.cropsplus.network.CropsPlusModVariables;"
Now We Need To Declare The Variables Under A Constructer That You'll Be Editing/Adding Your Variables To
To Do This You Must Know Some Basic Java.
For This Example I'll Be Using Doubles
    To Declare We Must Type The Following:
    This Would Be How To Get A Variable Named Water That Is A Number Global Variable
"double water = (entity.getCapability(<ModName>ModVariables.PLAYER_VARIABLES_CAPABILITY, null)
.orElse(new <ModName>ModVariables.PlayerVariables())).Water"This Is What Mine Would Look Like:
"double water = (entity.getCapability(CropsPlusModVariables.PLAYER_VARIABLES_CAPABILITY, null)
.orElse(new CropsPlusModVariables.PlayerVariables())).Water;"
And This Is How To Add Global Variables To Mcreator Via Editing The .java File
Here Are Some Extras :
    How To Make A Percentage From Global Variables In An Overlay:
    To Learn To Make A Progress Bar Please Read This By Rikurob
    He's A Very Nice Person
    So With Out Any More Delay Lets Make A Percentage 
So We'll Need A Min Of Two Number Variables
"//Declaring Global Variables
double carbs = (entity.getCapability(CropsPlusModVariables.PLAYER_VARIABLES_CAPABILITY, null)
.orElse(new CropsPlusModVariables.PlayerVariables())).Carbs;double MaxCarbs = (entity.getCapability(CropsPlusModVariables.PLAYER_VARIABLES_CAPABILITY, null)
.orElse(new CropsPlusModVariables.PlayerVariables())).maxCarbs;"
    This Shown Below Is The Basic Formula For Percentage
    Be Careful Java Follows PEMDAS
    Percentage = (x/y)*100
    Which In Our Case Would Be
    Carbs = x
    MaxCarbs = y 
"//Calc The Percentage
//Formula percent = (amount/max)*100//Below Declares Our Percent As A Double
double carbpercent = (carbs/MaxCarbs)*100;"
      Now That We Declared Our Percentage Formula 
      We Can Add It To A Text In Our Overlay 
      We'll Be Adding It To A Text Label 
      Basically Our Percentage Is Going To Show Up As 100.0%
      But Keep In Mind You Can Do The Same This With Floats And Ints I Just Prefer Doubles 
"Minecraft.getInstance().font.draw(event.getMatrixStack(), carbpercent + "%" , posX + 53, posY + 1, -12829636);"
Nice tutorial! May I suggest not using headers for all of the text that isn't not code though?
Thank You, Yeah Sorry Bout That ill Change it
Wait I Can't Edit?