Topic category: Help with Minecraft modding (Java Edition)
I created a missile system here is how it works.
I made a missile block you can place, when you right click it opens up a launch gui where you can set the x, y, and z coordinates then you can click a launch button to trigger the launch procedure.
the launch procedure spawns the missile_impact at the x, y, z coordinates from the x, y, and z textfields in the gui, then the gui will close and the missile block will be removed and the missile_launched entity will be spawned at the blocks location.
the issue I'm having is that my mod works perfectly in singleplayer the missile drops at the set coordinates, however when I launch my mod on a server the missile_impact entity will land at spawn instead of the set coordinates.
Please help me fix this, launch procedure picture linked below.
below is a picture of the Launch GUI that is triggered on missile block right clicked.