if you are just trying to make it point north, then just take the player's entity rotation, and change the sprite accordingly, for example, if the player is looking to the south, have the compass point behind the player.
so you would need to make sprites for every state the compass could be in.
if you are just trying to make it point north, then just take the player's entity rotation, and change the sprite accordingly, for example, if the player is looking to the south, have the compass point behind the player.
so you would need to make sprites for every state the compass could be in.