Configuration Files

Supported MCreator versions
2022.3
2023.1
2023.2
2023.3
2023.4
2024.1
Tags / plugin type
Java plugin
Procedures
Templates
configs
Downloads:
2568
Upvotes: 58
About the plugin

Configuration FIles is a plugin that allows for the creation of mod configuration files, through which parts of your mod can be enabled, disabled or modified using variable values stored inside it. Those values can then be changed by the mod's users, allowing for more control over your mod's features.

 

How to use?

 

Configurations are very simple to use. You will first need to create a configuration element.

config

Once created, you can make a configuration category and add variable types to it. Note that registry name types are considered texts. (and entities are not supported yet, but you can manually write the registry name as a text variable)

variables

You can then use the variables in procedures by following the example below.

example

 

And that's it! The Configuration Files will generate once the game is loaded.

 

The plugin supports versions 1.16.5-1.19.2, but doesn't support 2022.2. Therefore you will need to install the forge generator 1.16.5 plugin for 2022.3 if you plan on using this with 1.16.5

 

This is a Java Plugin and therefore requires the Java Plugins feature to be enabled.

 

 

Changelog

v2.0.1
-Updated to work with MCreator 2024.1.15821

v2.0
-Major UI code refactor
-Configs now have proper validation
-Removed duplicate registry name procedure blocks (If you're using them, get rid of them before updating)
-Cleaned up config template code
-Support for 2024.1
-Support for neoforge 1.20.4

v1.9
-Added 2023.4 support

v1.8
-Ported to 1.20.1
-Disabled standalone comments as they sometimes caused the game to not launch and I have no bloody clue why

v1.7
-Support for 1.19.4 and 2023.2 EAP

v1.6.1
-Removed the version MCreator limit so I dont need to constantly update the plugin

v1.6
-Support for 2023.1 release

v1.5
-Dropped support for 2023.1 snapshot 2
-Support for 2023.1 snapshot 3

v1.4
-Deleted the 1.16.5 templates as that version is now unsupported in 2023.1
-Changed the variable getter procedures to use a datalist for selecting the configuration element
(You will need to select the element again in existing procedures)

v1.3

-Dropped support for 2022.4 snapshot 1 and below due to incompatibilities in the code
-Updated to the 2023.1 snapshot 2

v1.2
-Number variables can now have negative values
-Added the convert registry name to item procedure
-Added the convert registry name to block procedure

v1.1
-Fixed number variables causing build errors
-Fixed number variable procedure causing build errors
-Fixed configurations being part of the items list
-Fixed block and item registry name variables sometimes causing build errors
-Fixed configuration categories generating inside of each other
-Deleted some useless code in the configuration template
(File size is the same but I swear that's just a coincidence)
License
MIT License

Plugin downloads
Configuration Files v1.2 (MCreator 2022.4 and below ONLY) - configuration_files_5.zipUploaded on: 12/25/2022 - 02:34   File size: 41.72 KB
Configuration Files v1.6.1 (MCreator 2023.1 ONLY) - configuration_files_0.zipUploaded on: 03/08/2023 - 12:15   File size: 38.79 KB
Configuration Files v1.7 (MCreator 2023.1, 2023.2 ONLY) - configuration_files.zipUploaded on: 04/28/2023 - 22:53   File size: 43.32 KB
Configuration Files v1.8 (MCreator 2023.1, 2023.2, 2023.3 ONLY) - configuration_files.zipUploaded on: 12/01/2023 - 11:44   File size: 47.9 KB
Configuration Files v2.0 (MCreator 2023.4 ONLY) - configuration_files.zipUploaded on: 04/12/2024 - 17:27   File size: 40.01 KB
Configuration Files v2.0.1 (MCreator 2024.1 ONLY) - configuration_files_1.zipUploaded on: 04/13/2024 - 04:35   File size: 43.28 KB

Comments

The element does not appear to appear when in the fabric loader. Is this normal or an issue?

I'm having an issue with my mod where I have to keep deleting the configs in order to start testing the mod. If I don't keep deleting the config, it yells at me about the config's existance.

I wonder, is it possible to allow editing configs when the client/server is up and running without it resetting on restart? (Basically not needing to turn it off to make any lasting changes as if you do while it's on it will reset) It might not be possible as I know this is also an issue with some other mods like CC:Tweaked.

I think he means if it possible to access the config in-game.

Check Configured and Better Mods Button for it.

Configured: https://www.curseforge.com/minecraft/mc-mods/configured

Better Mods Button(For accessing the Mods Button in Pause Menu etc.): https://www.curseforge.com/minecraft/mc-mods/better-mods-button

i cant create a configuration element, because it doesn't Show up in the menu, the procedure blocks are there.

I don't know if you've fixed it or not but when using 1.16.5 the config order gets pretty messed up for me where they kinda randomizes their position in the different categories.

Also I don't know if this is possible as other mods also have this "issue". That the server/client needs to be entirely off before editing or it overrides itself.