When Player Takes Damage Procedure Trigger

Not applicable
Issue description


It would be helpful if there were more procedure triggers, like a 'When Player Takes Damage' trigger (when making a new procedure), and some old ones added back in, like the 'When Mob Attacks' procedure trigger when making a new mob.


Thanks for reading the issue. :D

Issue comments

In fact, this is already possible. Use when Entity attacked global trigger and use entity compare block to check if the entity that was hurt is player.

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