When Player Takes Damage Procedure Trigger

Status
Fixed
Product/platform
Not applicable
Priority
Normal
Issue description

 

It would be helpful if there were more procedure triggers, like a 'When Player Takes Damage' trigger (when making a new procedure), and some old ones added back in, like the 'When Mob Attacks' procedure trigger when making a new mob.

 

Thanks for reading the issue. :D

Issue comments

In fact, this is already possible. Use when Entity attacked global trigger and use entity compare block to check if the entity that was hurt is player.



Donate to MCreator

By donating to developers you can speed up development, as with more resources, we can dedicate more time to MCreator. It is a free project made by developers working on it in their free time.