When Player Takes Damage Procedure Trigger

Upvotes: 1
Issue description


It would be helpful if there were more procedure triggers, like a 'When Player Takes Damage' trigger (when making a new procedure), and some old ones added back in, like the 'When Mob Attacks' procedure trigger when making a new mob.


Thanks for reading the issue. :D

Issue comments

Submitted by Klemen on Thu, 02/28/2019 - 18:05

In fact, this is already possible. Use when Entity attacked global trigger and use entity compare block to check if the entity that was hurt is player.