More than one sound per mobs behaviour

Published by Hidan on Sat, 12/29/2018 - 04:26
Status
Fixed
Product/platform
Not applicable
Priority
Normal
Issue description

I wan to suggest adding option to define more than one sound effect per mobs behaviour for example endermans have 4 different idle sounds same with ghasts

Issue comments

You can do this by importing multiple sounds and naming them like this:

  • mod.sound.modliving
  • mod.sound.modliving1
  • mod.sound.modliving2
  • mod.sound.modliving3

And using mod.sound.modliving for the mob sound.