I read in another post that it's possible to give a mob multiple living sounds. It said to import sounds and name them 'like this':
- mod.sound.modliving
- mod.sound.modliving1
- mod.sound.modliving2
- mod.sound.modliving3
Then choose mod.sound.modliving as the living sound. I tried to follow those instructions, but I obviously didn't follow them correctly, because the only sound my mob would make was mod.sound.modliving. I don't really know what 'like this' means, could someone please elaborate?
You could use procedures to play random sounds at random times.
The proper solution is to add sounds like this:
And then reference them as
inside MCreator, but this is not possible yet. We will consider adding this option in MCreator 1.9.1.