Mob Variables

Published by Rotmax on
Status
Fixed
Issue description

It would be a nice feature, if you could assign a variable to a mob so you could decide, for example, if the mob would attack you or not.

 

For example, if you have initially selected variable 1 at the beginning in minecraft, then you will only attack by mobs with variable 1 and mobs with variable 2 will not.

 

Issue comments

You have set and get logic/number procedure blocks and use set or get values. Just use the same name each time you want to access the same value. I think there are quite a few forum topics about this here too.

Use the trigger on which you want to change the variable.

2.: You have AI builder for this, many AI-related things can be done with procedures too.