Set item in entity main hand procedure block

Upvotes: 6
Issue description

its self explainatory

this block might be very useful for making stuff with diffrent forms

ex. a hammer that can change to axe or pickaxe mode on right click. But if you use set hammer form 2 in inventory, it won't directly go to your main hand, so its not very good.

I seen this done in many mods outside of mcreator

for example avartia, where there is this pickaxe which can mine either 1*1*1 or 16*16*16 (I know its op, but thats not the point)

Issue comments

Developer Submitted by Klemen on Sun, 07/28/2019 - 07:59

Nice idea, we will consider adding this + similar block for the offhand.

Submitted by aidanete on Sun, 07/28/2019 - 10:29

That also would work on mobs?

For example, I tested a mob that changes it's name randomly and it's role. Will be cool to change its a tool in hand depending on this.

Developer Submitted by Klemen on Sun, 07/28/2019 - 11:01

It should as all mobs share the same type of inventory for main and offhand.

so when will the Pylo MCreator team add this? 1.9.1?

or 2.X.X

Developer Submitted by Klemen on Sun, 07/28/2019 - 14:30

Depends on the demand as with all other tickets.