Is it possible to change newest templates to the older ones?

Started by Quki on

Topic category: Help with MCreator software

Last seen on 23:54, 14. Jul 2023
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Is it possible to change newest templates to the older ones?

I have a small problem with creating a custom textures for blocks and items, and the templates saved me alot of times! But after one of the updates those old vanilla textures got replaced with the new ones. I know that i can just download these textures i want, and put them to texturemaker folder but this would be a pain! Is there a fast method to bring old templates back?

Last seen on 19:07, 14. Aug 2023
Joined Sep 2016
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Really? Is that possible? If…
Mon, 10/28/2019 - 17:52

Really? Is that possible? If it is could you give me more information about it because I have the same problem as @Quki ^^

Last seen on 19:07, 14. Aug 2023
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I can't find where in…
Mon, 10/28/2019 - 18:42

I can't find where in preferences? =/

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Is it in the MCreator…
Mon, 10/28/2019 - 20:30

Is it in the MCreator Program or is it in the files?

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Okay, File, Preferences. And…
Mon, 10/28/2019 - 20:37

Okay, File, Preferences. And after that should I go into General Settings, Backup settings, User interface, Blockly editor, Code editor or Gradle settings? Im not so good at english btw so I need much help =/

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I can't find that tab, it's…
Mon, 10/28/2019 - 20:52

I can't find that tab, it's just General Settings, Backup settings, User interface, Blockly editor, Code editor and Gradle settings. If I understood correctly

Do you use 1.9.1? Make sure…
Tue, 10/29/2019 - 08:35

Do you use 1.9.1? Make sure to have patched version:

There were some bugs found in MCreator 1.9.1 so we decided to release a patch update. If you are having one of the following bugs or want to have the features added in this path and downloaded MCreator before the time of the patch (30. 9. 2019, 15:45 CEST), consider reinstalling version 1.9.1:

  • [Bugfix #53239] Mods did not contain any mod elements if they were located in a path or had a name containing any special character or whitespace
  • [Bugfix #53401] Mod dependencies did not work
  • [Bugfix #53439] Existing buttons in GUI editor could not be resized
  • [Bugfix #53287] MCreator could get extremely laggy with large console tab contents
  • [Bugfix] Duplicate mod element button did not work for some mod element types
  • [Bugfix] Custom blocks and items had logWood selected for ore dictionary by default
  • Added ore dictionary to plants
  • Added option to disable harvest level specification for blocks
  • Improved mob spawning in custom dimensions
  • Added template manager to preferences
  • Instead of default UI background images, custom images and mod screenshots can be used

To apply the patch (fix these bugs and get the listed features), download MCreator 1.9.1 again and install it over the current installation. After reinstalling it, make sure to regenerate code in all the workspaces you already opened with MCreator 1.9.1 by clicking Build & run -> Regenerate code and build.

Last seen on 23:54, 14. Jul 2023
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I have the patched version…
Tue, 10/29/2019 - 10:19

I have the patched version. So i just have to add a texture template? Is it the only way?

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Nwm. Ok than! Thank you so…
Tue, 10/29/2019 - 11:15

Nwm. Ok than! Thank you so much!