Started by
Curunir
on
Topic category: Help with MCreator software
Hello everyone! I am trying to import a custom entity model for my mod from Blockbench, but it won't let me. I select Import OBJ+MTL and select the model and texture, but once I hit save texture mapping, it doesn't do anything. I still can't access the model to use when creating a living entity. I don't understand why it doesn't work. Am I missing something? Any help would be appreciated!
Thanks!
Edited by Curunir on Fri, 11/15/2019 - 22:12
Entity models = Java files. Objects = OBJ+MTL. Export your entity as JAVA file.
Also make sure that you have a valid name for your model. Go to File > Project > Mod Geometry name and make sure the name only contains ASCII characters, like just abcd characters for example.