So it's pretty much the title, there is currently an add and remove for "player's" inventory but I would like there to be one for the off hand and main hand as well. Because currently my procedures don't work as I have it to remove an item from the inventory but the item has to be in the off hand so the procedure doesn't detect it and doesn't remove it.
Issue comments
This will be covered by: https://mcreator.net/tracker/issue/51689 Just place AIR in the item slot. I will add new proper "Empty item" item block to make this implemented more properly too.
I believe a simple remove item from main/offhand without the need for type specification is better. One can then check if the item is valid if needed.