Topic category: Help with modding
I have a block that stores it's position in 3 global map variables (x, y, z) and a item that will teleport the player on top of that block. These variables are set as soon as the player places the block. Everything works perfectly until the player leaves the world. For some reason, it resets all the variables back to the initial values. According the the wiki page on variables, global map variables should save with the world so I don't know why they reset. Is this a bug or can someone explain this to me?