Started by
Mr. Cubist
on
Topic category: Help with MCreator software
So I have a ranged entity. But I don't want it to fire out retextured arrows.
Is there a way to change properties of ranged attacks such as how much damage, how far it goes, play a specific sound, how long it takes to fire, etc... Similar to the way you are able to when creating a ranged weapon.
If not then this is definitely on my wishlist for the next MCreator update.
I dont think that stuff is possible yet
:(
I have been working on this for a while. I am creating a block with projectile like movement and will try to keep an updated document on the code that I have used. If you are interested here is the link
https://docs.google.com/document/d/1qOUO8ZzYAe0G4_psvgVmwmluxtfdLTsii-n…
Thanks,
Shadow
Also when and if you see the comment please post that you have so that I know if you've seen it. (I just want to know if there was any problems or if it worked or anything like that)
Thanks,
Shadow
Where do you find the "set Global : Projectile Movement" in the procedures tab?
So that is a custom variable that I have made, looking back there is another way, if you copy code from a bow into the entity arrow code you can make it have certain effects, I got an entity to shoot explosive arrows but couldn't change it's power or speed, if this is something you would be more interested in please let me know
I'm trying to make a projectile that acts more like a bullet, also how did you make the custom variables?
The Custom variable is in the global variables tab on the left side, 3rd top
I might actually update the document as I have done a bit of testing and have found a few bugs but don't worry
The adjustments I made where to more accurately find that the entity is colliding with the block because I tested all of the angles to make them right, the "call Procedure: x " is found in the advanced tab and the procedure it calls upon can be made up by you,
Alrighty, thanks.
Do you know how to import custom procedures?
I mean make custom procedures, (like the PTPL files?)
Yea, it is part of the settings of mcreator, when you make a new procedure in the top right corner of the block code screen, there is a button that says "import procedure template" click on that, import the procedure and then use that template. Why? do you want me to give you a .PTPL file?
Thanks,
Shadow