Loottable mob drop chance

Started by Metarilo on

Topic category: Help with MCreator software

Joined Feb 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Loottable mob drop chance

How to make dropping chances in loottables? Like if u killed skeleton, it drops bone sword with 10% chance?

Joined Jun 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
You can use the spawn gem…
Mon, 03/09/2020 - 09:20

You can use the spawn gem procedure block that is easier than loot tables

Joined Feb 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
ok. Can you screenshot proc?
Mon, 03/09/2020 - 09:56

ok. Can you screenshot proc?

Joined Jun 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I bound this to when mob…
Mon, 03/09/2020 - 11:24

I bound this to when mob died

this procedure makes the mob (a duck) drop one duck meat always.

but it has two 50% chance extra duck meat drops

and also a 75% percent chance of a feather drop

Joined Feb 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
I need vanilla mob drops  
Mon, 03/09/2020 - 11:50

I need vanilla mob drops

 

Joined Jun 2019
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
oh that's a bit different. I…
Mon, 03/09/2020 - 14:40

oh

that's a bit different.

I'll show you how to make it tomorrow

Joined Feb 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Hello?
Wed, 03/11/2020 - 06:17

Hello?

Joined Feb 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
Nvm, i already done…
Wed, 03/11/2020 - 06:26

Nvm, i already done procedure myself

OMG ITS WORKING

Joined Sep 2018
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
How did you do it?  
Fri, 04/17/2020 - 19:10

How did you do it?

 

Joined Apr 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
What you do is go into the…
Fri, 04/17/2020 - 20:09

What you do is go into the livingEntity you want to drop stuff. You then head to the 4th tab, where it talks about making procedures. You then make a new procedure for the when the entity dies.

In this new procedure, grab the spawn gem block under the world management tab. you then insert whatever item you want the entity to drop. this results in when you kill the mob it is a guaranteed drop.

If you want it to drop it a percent of the time, then go to the logic and loops tab and grab an' if do' block. grab the dark blue block from the logic tab and put it after 'if'. under math, grab the 'random [0,1]' and '0' block and insert them in that order. then put any number in the number slot.

What you do is then put the percentage rate of the item in it. so .50 would be 50% and .75 would be 75%. you then proceed to but the 'spawn gem' block in the do slot and you have a working spawn item. If you want it to drop the item multiple times, then just repeat the previous steps.

Hope this helps! If your stuck, use the picture above by crispy_chips.

Joined Jan 2021
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
  I was wondering how do I…
Sat, 06/19/2021 - 13:34

 

I was wondering how do I get it affected by the looting enchantment? I have tried putting a multiplier by the level of the enchantment, but I don't know how to specify if the weapon used has this enchantment.

Joined Jul 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
1. dont bump posts 2. use…
Sat, 06/19/2021 - 18:40

1. dont bump posts

2. use source entity, detect the level of looting on the item held, add 1, and do a multiplier.