Topic category: Plugins and third-party tools
ABOUT
This procedure collection contains some advanced and most used procedures. All procedures also contains comments and the file has a text document named "Explanations" which explains every procedure and how to use them. Let me explain the procedures:
First of all it contains 6 tree procedures with 2 types of vanilla tree spawning, 6&7 high vanilla trees. These can be useful if you don't know how to use schematics. It also contains growing and bone mealing procedures. So basicly it contains a full tree. It is highly advanced that you can use one checking procedure for your every custom tree. It can call the placing procedure depending on the sapling.
It also contains a Full Armor procedure, this procedure checks the players armor slots and execute what you set. Don't forget to set the event trigger to 'On player tick update' for this procedure.
Current Version: NOYB's Usefuls v0.7.0
Versioning Format: 0.{Total Templates}.{Total Bugfixes}
Note: I know it is unusual and stupidish.
Included Procedures:
- Tree6HeightCheck
- Tree6HeightPlace
- Tree7HeightCheck
- Tree7HeightPlace
- TreeBoneMeal
- TreeGrow
- FullArmor
You can download it here.
Instructions
- This is not a plugin so, first unzip the folder
- Go to Preferences >>> Procedure Templates
- Import the unzipped .ptpl files
If you want to do something with the procedures but don't know how or too lazy to do, write the procedure you want and I'll look in to it.
why would you use tree procedures when you could create structures?
Much easier imo
When you use structures it can replace other blocks with tree blocks, for example it can replace a valuable block. These procedures check if it is air or any leaves.
But it could be easier for placing. Maybe I should delete the placing procedures but I think checking is still necessary
But editing this would be really hard, and the same procedures can be applied to structures for more customisation.
agreed
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