Started by
EliteAspect21
on
Topic category: Help with Minecraft modding (Java Edition)
Hi, I am trying to create a boss that pretty much only spawns with a 1% chance. Problem is, even with a weight of 1, there is still about 7 spawning per chunk. The Mob spawning parameters post isn't any help, because with the latest version, you can't even go into decimals in that field. Is there a way I can manual edit the code? And no, I can not have the user manually spawn down the creature.
check despawn when idle.
That option is enabled
weird. This is my setup:
https://i.ibb.co/g9Cszny/Screen-Shot-2020-06-08-at-3-05-50-PM.png for bigger version
With the 50 spawn weight, I am guessing it is a frequently spawning mob?
pretty much. Does it work for you?
Well, I want it to spawn with 1 per 100 chunks, or as little as possible. So yea, no
Check https://mcreator.net/wiki/mob-spawning-parameters
Yea, the instructions there do not help, especially where it say to set the spawning weight to a decimal, when MCreator doesn't allow you to set a weight below 1
As far as I know, the weight doesn't affect how rarely does the mob spawn, but how rarely compared to the others.
So you could either add more mobs in that biome with huge weight to further reduce the chances of the boss spawning or maybe have a procedure trigger on mob spawning which has a chance to despawn it
Anyway, if the wiki tells you to use a decimal it probably means you can. Have you tried writing both "0.5" and "0,5" (if one of the two systems doesn't work it should be the other)?