Can you a procedure block to check if an entity/player is in a structure?
It would be something like this: [is (source entity/event entity) in a(n) {structure}]
It would be like a drop down menu that you can choose which structure you want it to detect for. It would also work with custom structures.
This shouldn't be too hard, as this is something vanilla Minecraft has. (As an advancement trigger for the advancement: "The City at the End of the Game" which detects if you go into an end city)
(If you can't do this as a procedure block, can you just add it as an advancement trigger?)
Thanks!
-Trolmaso
This will be possible with combination of entity in range and / or this procedure block: https://mcreator.net/tracker/issue/61633