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Topic category: Help with Minecraft modding (Java Edition)
I want to make some custom models for my armor. I want it to have horns on it, how would I do that?
TY in advance.
Topic category: Help with Minecraft modding (Java Edition)
I want to make some custom models for my armor. I want it to have horns on it, how would I do that?
TY in advance.
Blockbench
Modded entity, make sure to follow UV mappings. If you get any rendering issues let me know, my first custom modeled armor was not good lmao.
So I make my helmet as an entity? Then how do I apply it as an armor?
In Blockbench, you are going to need a player model to model off of. There are some good plugins for that (CEM Template Loader), but I believe Blockbench already has some vanilla entities models to base off of. Yes, make your helmet as a modded entity in Blockbench (.java format). Then in MCreator import the model and UV mapping.
How do I get a player model to model off of? I will adapt the helmet to the player's head
how can i even export java from blockbench ? i just cant see any options... (still using techne lol)... im having problems with custom armors because on MCreator you can only select 1 'mother' piece per armor part, so if my helmet for example have more than 1 element, those extra elements must be child from the main piece (that will be select on the armor part on Mcreator), however techne wont generate entity java with pieces (child), i tried to manually fix the code but failed...