Models for armor

Started by Juplicate on

Topic category: Help with Minecraft modding (Java Edition)

Active 2 years ago
Joined Mar 2020
Points:
780

User statistics:

  • Modifications: 1
  • Forum topics: 25
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 52
Models for armor

I want to make some custom models for my armor. I want it to have horns on it, how would I do that? 

 

   TY in advance.

Active 4 years ago
Joined Sep 2019
Points:
975

User statistics:

  • Modifications: 1
  • Forum topics: 14
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 507
Blockbench
Tue, 06/02/2020 - 14:47

Blockbench

Active 4 years ago
Joined Sep 2019
Points:
975

User statistics:

  • Modifications: 1
  • Forum topics: 14
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 507
Modded entity, make sure to…
Tue, 06/02/2020 - 14:48

Modded entity, make sure to follow UV mappings. If you get any rendering issues let me know, my first custom modeled armor was not good lmao.

Active 2 years ago
Joined Mar 2020
Points:
780

User statistics:

  • Modifications: 1
  • Forum topics: 25
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 52
So I make my helmet as an…
Tue, 06/02/2020 - 14:49

So I make my helmet as an entity? Then how do I apply it as an armor?

Active 4 years ago
Joined Sep 2019
Points:
975

User statistics:

  • Modifications: 1
  • Forum topics: 14
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 507
In Blockbench, you are going…
Tue, 06/02/2020 - 14:51

In Blockbench, you are going to need a player model to model off of. There are some good plugins for that (CEM Template Loader), but I believe Blockbench already has some vanilla entities models to base off of. Yes, make your helmet as a modded entity in Blockbench (.java format). Then in MCreator import the model and UV mapping.

Active 2 years ago
Joined Mar 2020
Points:
780

User statistics:

  • Modifications: 1
  • Forum topics: 25
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 52
How do I get a player model…
Tue, 06/02/2020 - 18:50

How do I get a player model to model off of? I will adapt the helmet to the player's head

Active 3 years ago
Joined Sep 2016
Points:
1174

User statistics:

  • Modifications: 0
  • Forum topics: 54
  • Wiki pages: 0
  • MCreator plugins: 0
  • Comments: 404
how can i even export java…
Sat, 07/11/2020 - 04:02

how can i even export java from blockbench ? i just cant see any options... (still using techne lol)... im having problems with custom armors because on MCreator you can only select 1 'mother' piece per armor part, so if my helmet for example have more than 1 element, those extra elements must be child from the main piece (that will be select on the armor part on Mcreator), however techne wont generate entity java with pieces (child), i tried to manually fix the code but failed...