keep crashing when a projectile hits entity

Started by TZO_Ghoul on

Topic category: Help with MCreator software

Last seen on 22:29, 27. Mar 2024
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keep crashing when a projectile hits entity

I have 18 custom projectiles, I've tried removing till the point I started crashing, there is a lot of code in the procedures, but when I disabled them I would still crash. even the normal bow crashes me, and I've also had a person with a top tier pc to test it, and even they crashed, so I cant really do anything, I don't know what I can do to fix this, its not that I have too much of the ranged items as I had another mod that had 30+, as soon as the projectile hits the entities from any ranged item custom/vanilla my game crashes.

Last seen on 03:10, 19. Feb 2022
Joined Jun 2019
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provide your crash log
Tue, 09/22/2020 - 10:39

provide your crash log

Last seen on 22:29, 27. Mar 2024
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How?
Tue, 09/22/2020 - 12:39

How?

Last seen on 22:29, 27. Mar 2024
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What does this do, does it…
Tue, 09/22/2020 - 14:25

What does this do, does it like find what crashes the game?

Last seen on 21:36, 6. Nov 2020
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exactly, though it takes a…
Tue, 09/22/2020 - 15:29

exactly, though it takes a bit of digging

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thanks for the help but I…
Sun, 09/27/2020 - 19:13

thanks for the help but I found whats wrong thanks anyways

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thanks for the help but I…
Sun, 09/27/2020 - 19:14

thanks for the help but I found whats wrong thanks anyways

Last seen on 05:40, 21. Sep 2022
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What was the fix?
Wed, 01/26/2022 - 00:10

What was the fix?

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damn man gonna ask after 2…
Wed, 01/26/2022 - 01:47

damn man gonna ask after 2 years? well if I remember correctly one of the bows were using a projectile from a different weapon, and that projectile did instant damage, which the game didn't like too much. Tl;dr used the wrong projectile which broke the game

Last seen on 07:27, 16. Jan 2024
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im having a bug somewhat…
Sun, 12/17/2023 - 13:53

im having a bug somewhat simalar when i shoot a projectile straight up and if it hits me, the game crashes, so could you possibly help me with that?