Started by
Parzivalxx
on
Topic category: Help with MCreator software
Hello everyone, I've been developing a Minecraft mod with Mcreator for about 2 years and then I learned java very well and I use eclipse as an IDE. I wanted to know how to export all my Mcreator work to put it as a priject in Eclipse so that I don't lose everything I've done.
Thank you for your understanding,
Sincerely,
Parzivalxx
If you are good with java please tell me how to make a block independent variable.
i would like help with this as well
I think that if you just go take the folder Sources (or something like that), you will able to get your code and other files.
my code is now broken though
You can now do this with the github function. It is super useful this way!
You can open the MCreator project as any other Gradle project in Eclipse.
i've never used eclipse ide before. the only java coding i've ever done was in mcreator lol.
so do you have any documentation or details for importing and building an existing mcreator project in eclipse IDE?
Not really, but if you go this route, I would recommend IDEA, not Eclipse
cool, just installed idea community edition. how do i import an existing mcreator project? do i get it from an exported zip or grab it directly from the active workspace folder?
This ;)
it seems quite complicated. do i have to import all the external libraries manually?
Yes, I used to do it in (Forge) Minecraft 1.12. I download eclipse and forge mdk and setup a workspace; after that, I move all the files and folders to another direction and then create a MCreator's project in that previous direction. After I've done the MCreator project, I copy all the files and folders except for the "gradle" and "src" folders, and I make sure to keep the ".mcreator" extension file. Then you can use both Eclipse and MCreator to create one mod. In my last check in July 2022, I used the archived version of MCreator 1.9.1 and Eclipse Mars R, and since it's (the API) not supporting that version anymore, you couldn't run the mod in the simulator of MCreator, but you can still export the mod and test it in Minecraft without any problems.