How do you make the dragon the simplest way?

Started by modcucafer on

Topic category: Help with MCreator software

Joined Oct 2019
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How do you make the dragon the simplest way?
speak short and clear please.
I found rare dragon texture from a site. But which java model should I import it to?
a cow?
Is the joint legged?
or something else.
so are wolves. I added it to the cow model but the wolf tissue appeared corrupted?
WHY? 
I'm using mcreator 1.9.1. In previous versions, which animal will be transferred to which java model is certain, but this version is not?
i may have spoken rude my english is bad :)
respond continuously please, 
I have to ask questions.

 
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The dragon texture is made…
Fri, 11/15/2019 - 22:47

The dragon texture is made for some model and is wrapped around the model in a specific way. If you don't also have a JAVA file of the dragon that you'll likely have to the dragon model yourself in BlockBench, unless it wraps around exactly the ender dragon. Then perhaps you could use that model.

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Which java model should I…
Sat, 11/16/2019 - 07:24

Which java model should I transfer dragon texture in mcreator? There are gangs just like cow silver snapper.

dragon texture is ready, but I do not know which java model to transfer in practice. Do you have a video?

 
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Nobody knows what java model…
Sat, 11/16/2019 - 20:44

Nobody knows what java model except the creator of that texture.

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I wish I could help u, but I…
Wed, 01/06/2021 - 16:33

I wish I could help u, but I am new 

to this.

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In order to create the…
Wed, 01/27/2021 - 14:33

In order to create the dragon texture, you will need to create a dragon model in blockbench (or another software of your preference). In blockbench(or any other software for mc modeling), you need to texture the dragon inside of the software. I recommend blockbench for this because it actually lets you draw on the surfaces of the model. After you export the model, you need to save the texture you created. When you import the dragon 3D model into mcreator, it will ask you for the texture. Simply import the texture you used.