A few bugs I found in the latest snapshot

Started by vvami on

Topic category: Troubleshooting, bugs, and solutions

Joined Dec 2020
Points:

User statistics:

  • Modifications:
  • Forum topics:
  • Wiki pages:
  • MCreator plugins:
  • Comments:
A few bugs I found in the latest snapshot

Some/all of these might've been listed already, so I'll keep it short so you can easily just cross any that you already know of.

- Custom entities not rendering (no matter if its a custom model or not

- All code blocks with an entity type selection option sometimes reset and its REALLY annoying. It automatically reset to "EntityAgeable".

- Set values in a mod element sometimes do not save even after I'm certain I pressed "save and exit"

- Custom damage value for items does not work as intended, meaning it doesn't actually deal the defined damage.

I may list more as I test and play around more.

If possible, report each…
Wed, 01/27/2021 - 19:48

If possible, report each issue separately on GitHub and include minimal reproducible workspaces for each error.

For example, I was not able to make entity not render as you described