All The Additions

Published by Drako204 on
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420
Upvotes: 5
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Outdated
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Supported Minecraft versions
1.15.2

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All the additions is a medium size mod that adds 481 mod elements, including blocks, decorations, ores, weapons, tools, items, and biomes to Minecraft. Many new types of plants can be found in forest and deserts. There are also two new biomes which both spawn near deserts. Explore all that they have to offer.

 

There are many elements to this mod and while I do test for bugs before publishing, please comment any bugs you run into, that way they can be fixed.

 

Version 1.4 boast 4 new biomes, including new block types.

Modification files
AllTheModsV1.1.jar - V1.1(1.15.2)Uploaded on: 02/25/2021 - 16:47   File size: 393.76 KB
AllTheModsV1.2.jar - V1.2(1.15.2)Uploaded on: 02/26/2021 - 00:50   File size: 1.2 MB
AllTheAdditions_0.jar - V1.3(1.15.2)Uploaded on: 02/26/2021 - 06:03   File size: 1.45 MB
AllTheAdditions_1.jar - V1.4(1.15.2)Uploaded on: 03/01/2021 - 04:20   File size: 1.61 MB
Changelog

Version 1.0:

  • Added creative tabs.
  • Added blocks.
  • Added items.
  • Added weapons.
  • Added tools.
  • Added decorations.
  • Added the drylands biome.

Version 1.1:

  • Fixed Marble Place/Break sound.
  • Fixed Mob Spawning in the drylands.
    • Removed Iron golems and skeleton horses.

Version 1.2:

  • Added Stairs, Slabs, and Walls for Wool, Terracotta, and Concrete.
  • Added naturally spawning blocks and their variants.
  • Added custom tree type to the Drylands.
  • Added Dry wood, planks, slabs, stairs, fence, fence gates, leaves, and trap doors.

Version 1.3:

  • Added types of flowers.
  • Added new types of grass.
  • Added new types of moss to Taiga.
  • Added new types of plants to Deserts.
  • Added new biome(Rich Sand, etc.)

Version 1.4:

  • 4 New biomes with custom blocks.

one of the best of the recent mods, and definitely could go far with more updates (maybe even a MOTW).

V1.1 is officially out! This is simply a bug fixing update. Hopefully you guys won't run into the same issues that existed in 1.0!

So the plan for this mod was to add a variety of things and simply get the mod out. V1.1 is simply going to be a polishing update where I fix some of the issues found in V1.0 and add a few other oddities just to make the mod feel more complete. From there I'd like to focus on adding more building blocks to the game.