This plugin adds a new Fabric Generator to your MCreator.
Import ant Information
-
Supported Global triggers
- All procedure blocks (and global triggers) are marked as supported, but several of them will fail to build. THIS IS NORMAL. Do not report them.
- Mods will also require Fabric API to function properly, so when you want to play your mod, make sure you have Fabric API.
- Some features are disabled because they are Forge-related features, so I can not support them.
Credits
- This generator re-uses a lot of the code used by the official Forge generators.
- Supporters on Ko-fi 💚❤️
License
- Licensed under the GNU Lesser General Public License, version 3.0
- Mods created with this tool may be closed-source and/or distributed with a different license.
- Appropriate credit must be provided to the creators and maintainers of this software.
- Forked versions of this software must be distributed under the same license as this with attribution if distributed.
- Changes must be stated if any modified works are to be distributed.
- Under no circumstances can you state that the original creator endorses modified works.
Changelog:
To see a complete changelog of the plugin, check this file.
Last versions:
1.10:
(Thank you NerdyPuzzle)
* [#520] Removed support for TerraBlender API (biome generation is now done similarly to Forge generators)
* [#417, #520] Add support for cave biomes
* [#521, #520] Custom items caused a build error in several cases
Comments
There is no converter currently between the Forge and Fabric generators, but I think Klemen will make one when the generator will have more features. Concerning doing it manually, it is a bit complex and not really recommended if you want to keep your workspace without bugs or corruption.
Indeed, I was really afraid that doing that manually would be more of a mistake than something useful, considering me being noob in such cases - though remaking my whole mod would be even more painful, considering how much blocks I already added and I am planning to add :D I hope Klemen makes converter, because that would be just perfect. Thanks for the answer! ^^
Is there a way to port Forge workspace into Fabric, or converter of any kind?
And if not, I have one question for manual conversion. I know I can manually drag Fabric generation files into Forge workspace, but I don't know which ones are for generation. Could anyone tell me which ones are needed, and which files should stay as they represent mods' content?