Started by
MargoxaTheGamer
on
Topic category: Feature requests and ideas for MCreator
Wait procedure block was recently added to MCreator, I was very happy of that, but then I felt like it's not enough. I wanted to make a potion effect, that should do something not every tick, but every 20th tick and I couldn't do that with current wait/delay procedure, so I would be very happy if that would be implemented in MCreator, it would be very useful.
Edited by MargoxaTheGamer on Mon, 05/17/2021 - 11:31
You can use player tick event and count player variable and do action only on eg. multiplies of 20 of the counter. So counter increments by one each tick, when multiple of 20 -> do own thing each 20th tick
Yeah, as Klemen said, things like this are already possible for a long time and pretty easily, do you wanna show how to do it?
I didn't need another answer. The Klemen's answer was enough, I'm using NBTTags to do this for some weeks already. I'm surprised, that this post still even gets comments, and not the other, newer one.
Welp, let me suprise you second time by writting this