Started by
Stonkman
on
Topic category: Help with MCreator software
Hi, I'm attempting to create a working A10 and so far it flies. I wanted to integrate the weapon I made for it into the Entity via Procedure and Keybind, yet this is not working. I set the additional trigger to "on entity tick update" for test purposes and it shoots continuously, is I select anything else it does nothing, not even when combined with the Keybinding I created, any suggestions on how to fix this? I'm on MCreator 2021.1 and relatively new to this, thanks for any help!
I have the idea, I will do some tests
and I will tell you the results
There, it worked
create a key binding and add a procedure to the tigger "on key pressed".
https://imgur.com/a/ZvXro7r
Then create a procedure that is not bound to anything
and put the following
https://imgur.com/a/N4MKCm6
Remember that you have to create a "ranged item" where you can add the model of the bullet (it is recommended), you can also add if you want it to do something when it hits an entity or a block (in my case it would make it explode).
Thank you so much, I'm gonna try it right now and if it works I'll publish the finished mod soon, thanks again!