Making Pets Sit

Started by AxelCatto on

Topic category: Help with Minecraft modding (Java Edition)

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Making Pets Sit

Howdy, bit of an MCreator newbie here. I used it a couple years back but haven’t touched it since cause it didn’t do what I needed at the time. I’m really glad that now you’re able to add tamale entities, but there’s still not an easy way (from what I can tell) to make them toggle between sitting and standing on right click, like how it works with vanilla cats, wolves, and parrots. Any help would mean a lot. I’m not too worried about the animation part right now but if someone is knowledgeable enough with Gekolib to offer some advice on that as well it would be very appreciated.

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I am a similar problem, I…
Wed, 07/28/2021 - 21:34

I am a similar problem, I understand that to make that work you have to do different entities one sitting and another the one that follows you, the problem that I am having with that is that health restarts every time I intersperse between one entity and another.

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PJgamer64 you are a problem?…
Fri, 08/06/2021 - 05:08

PJgamer64 you are a problem?

i am a similar problem

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XD
Fri, 08/06/2021 - 05:08

XD

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Sorry, my English is…
Tue, 08/10/2021 - 23:10

Sorry, my English is horrible I haven't practiced it for years XD

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But I need help with this…
Tue, 08/10/2021 - 23:12

But I need help with this persistent problem and I don't know how to fix it.

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hmm...Entity logic nbt:sat…
Wed, 08/11/2021 - 04:09

hmm...Entity logic nbt:sat(On creation set to false)

Num nbt,Sx,Sy,Sz

When entity clicked:if sat,set sat to false

else,set Sx,Sy,Sz to current position and set sat to true

when entity tick:

if entity's sat nbt is true,move entity to Sx Sy Sz

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I think I am not…
Fri, 08/13/2021 - 15:32

I think I am not understanding well, I have understood that for the life data to be passed from one entity to another it is necessary to use NTB but I think I do not know how to do it.