Explanations for Event/Target Entity, Source Entity, Immediate Source Entity, Entity Iterator

Started by SuperDZ555 on

Topic category: Feature requests and ideas for MCreator

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Explanations for Event/Target Entity, Source Entity, Immediate Source Entity, Entity Iterator

I seriously don't understand why you haven't added explanations for "Event/Target Entity, Source Entity, Immediate Source Entity, Entity Iterator" things yet. How is anyone supposed to know what they're supposed to mean?

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want more?
Sun, 11/07/2021 - 18:49

want more?

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oh im stupid
Mon, 11/08/2021 - 20:39

oh

im stupid

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wait a minute, i still don't…
Mon, 11/08/2021 - 20:45

wait a minute, i still don't understand what "entity iterator" and "immediate source entity" mean

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entity iterator would be for…
Mon, 11/08/2021 - 20:54

entity iterator would be for example any entity in a radius

immediate source entity would be for example a bullet, e.g: flying arrow

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basically if you were going…
Mon, 11/08/2021 - 20:55

basically if you were going to teleport a flying bullet to another coordinate, you would teleport Immediate Source Entity

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when you click an Entity…
Sat, 10/11/2025 - 00:24

when you click an Entity with a GUi, lets say a dirt bike, to return a variable, does any of these work?

all i can use RN is (get entity in radius X of type Y) to return this value on my GUI, Source wont return (because when you open a you are the source, the player not the Entity) and targetEntity dont return me this value, it should right? since the entity with that GUI is the target.