Shingeki no Kyojin - Titans

Downloads:
765
Upvotes: 5
Share this:
Project status
In development
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.16.5

Jump to downloads

 

MainDescription

General Purpose Cannon

  • NEW VALUE AS OF V1.4:
  • Cannons = Special "mob" (yes its a mob) that shoots any monster entity. Can only be spawned and will not despawn. (Similar to an Iron Golem but does not move.)
  • Decent Range (64 blocks),
  • High Damage (can one shot a 3m Titan)
  • Decent Accuracy (Adjusted to make it more useful)
  • Explosive Ammo (Explodes on Impact and deals damage on 2x2 area)
  • Extremely Slow Firing Speed (Can only fire every 20s. (think about it as reloading))
  • Cheap: Spawned with 1 Coal Block, 2 Iron Blocks and can be killed with 2 punches and drops all of its spawning resources
  • Custom Model made with Blockbench. 

 

9 Cannon attacking 3M Titan

 

Shinzou wo Sasageyo Statue (New as of v1.3.1)

  • Prevents Spawning of Generic titan on radius of 64 Blocks (N/E/S/W)
  • Provides status effect of Jump Boost, Resistance, Strength and Speed with a range of 32 Blocks (N/E/S/W)
  • two ways to spawn, via craftable spawn egg or block placement (Similar to an Iron Golem)
  • Method 1: on the crafting table, place the following block on the CENTER ONLY. Top Center: Blue Wool, Center Mid: Iron Block, Center Bottom: Stone
  • Method 2: Similar to a Golem, place it, Bottom- Stone, Middle - Iron Block, Top - Blue Wool.
  • NOTE ON Method 2; When spawned using this method, the statue is placed on the middle of 2x2 block and will be floating 1 block high on the AIR. (This is purposely done, to properly see what I meant for it, please see the new screenshot provided as it contains information about it .)

 

Anti-Titan Artillery (New as of v1.4)

  • Anti-Titan Artillery = Special "mob" (yes its a mob) that shoots any monster and dragon entities. Can only be spawned and will not despawn. (Similar to an Iron Golem but does not move.)
  • High Attack Range (128 blocks),
  • Very High Damage (Will kill any generic titan with 1 shot and will kill an Armored with 3-4 or 5 shots.)
  • Decent Accuracy (It will most likely hit anything it attacks)
  • Explosive Ammo (Explodes on Impact and deals damage on 2x2 area)
  • Fast Firing Speed (Fires every 7s ))
  • Expensive: Total crafting cost:  12 Ultrahard Steel Ingot, 6 Iron Ingot, and 3 Iron Block
  • To craft: you need main item: Anti Titan Artillery BarrelAnti Titan Artillery Gun, and Anti Titan Artillery Platform (Recipe will be provided on Images/Screenshots)
  • To Destroy: Right click on it (It will drop all 3 main item to craft it back again.)
  • Custom Model made with Blockbench by yours truly. (Based on German Flak 88)

 

  • Humanoid Entities: Player, Server Player, Villager, Pillager, Vindicator, Evoker, Illusioner, and Witch.
  • Ageable Entites: SEE SCREENSHOT
  • To spawn Annie: Soul Sand bottom, Crystalized Block Top and 1 block of diamonds in INVENTORY.
  • Titan Spawn Chance = (by default, zombies has 100, Adjusted as of v1.4, new values below)
    -------Normal = 15M : 4, 7M : 15, 3M : 25
    -------Abnormal = 15M : 2, 7M : 7, 3M : 9
  • All TItan comes with CUSTOM AUDIO taken from the anime then adjusted pitch to fit certain titans.
  • All Titan (Normal, Abnormal and Bosses) have Level 10 Regeneration that triggers when they are hit/hurt and last for about 20s.
  • All Titan are killable with any weapons with HIGH Damage. (If you can prevent them from healing that is)
  • In anime, normal titans can run and abnormal ones sometimes ignores humans, in this mod, Normal = walker, Abnormal = runner + attacks any ageable (such as animals)
  • All titan have high vision range of 64 blocks away. (Want to survive? build a huge wall or use the Beta Version)
  • Armored Titan can only be spawned using skeleton skull, stone and 3 iron block. (Image will be provided on how to properly place and spawn it)
  • Armored titan is similar to a 15M abnormal, the only difference is that the armored gets 100 armor + slightly slower.
  • Colossal Titan can only be spawned using skeleton skull, 8 magma blocks, 16 soul Soil (Not sand, SOIL (Image will also be provided))
  • Colossal Titan when spawned creates an explosion that can reach up to 55 blocks away. (Better have blast and fire protection if you dont want to die instantly.)
  • Colossal Titan once killed will drop a Spawner, Full set of netherite armor, blocks of diamond, nether star and an spawn egg.
  • Range attacks (such as arrows) does not affect a Colossal Titan. (but Thunder Strike and cannon/anti-titan artillery attack still affects it)
  • Due to the ISSUES below, I ONLY ADVICE SPAWNING A COLOSSAL if you're really powerful. As the hitbox is bugged and can only be hit near the feet, you're more likely to die due to your attacks mostly missing. In the end. I dont recommend spawning a colossal unless you just want a tall titan to threaten your world and self. (Fixed as of v1.4)
  • There is no need to go to the nether to obtain the Soul Sands. Defeating the Armored Titan will drop the required amount (Except skeleton skull) to spawn the Colossal.
  • OTHER TITANS such as Cart, Attack and other nine titans are planned. Im just busy IRL so Im postponing on adding them at the moment.
  • If later I manage to add them, Cart titan will have a machine gun turret on top/back. (As it's one of the easiest to do)
  • All Titan skins are taken from the internet and some from very old mod dating back to 1.7, Half of this textures are edited and fixed to match the new larger models. Credits shall goes to this wonderful lads for sharing their texture work online.
  • All models come with generic simple animations assigned by MCreator.
  • All models are made by me using Blockbench 3D with CEM Template Filter = Zombies and Skin = Steve (basically theyre resized zombie and steve models)
  • This is my first minecraft mod. I've only made this cuz the only other Attack on Titan mod here on minecrafts are either outdated, Datapacks, and/or twigs reskinned as titan and call with AoT name. Which kinda looks really really bad.
  • Made with MCreator as Im really desperate to have a Decent Titans Mod.

 

  • Scaling Health = It's almost impossible to survive the world if you will just rely on your 20HP (10 hearts) as some titans (especially the boss ones) can 1 hit you. (Link Tagged, you can click the name)
  • 3D Maneuver Gear = Cool mod If you really feel like using and ODM Gear. Other than that, there's no nape to target lol. (Link Tagged, you can click the name)
  • Any mod that gives you more hp, decent armor, campfire heal/no spawn and/or any similar mod that gives you advantage. As this mod is design to be as brutal as it can be without making everything else too OP.

 

  • Hitboxes = (As per testing, this is a vanilla Issue (Zombie Giants have it and Mojang wont probably fix it unless they add big mobs)) While I did properly assigned the hitboxes of all titans, there is a bug where the larger the entity, the more its common. 3M seems to be okay, 7M head hitbox is non hittable, 15M/Armored head and upper body hitboxes are non hittable. Colossal Titan Hitbox is so big that only attack on the center near the FEET will register.
  • As of v1.4 - Hitboxes issue is no longer a problem as I've implemented a Nape System

 


TAGS: Attack on Titan, Shingeki no Kyojin, Titan, Titans, Colossal, Armored 

Modification files
ShingekinoKyojinTitans1165v1.4.1.jar Uploaded on: 12/29/2021 - 06:30   File size: 1.97 MB
ShingekinoKyojinTitans1165v1.4.1-LVR.jar - Less Vision Range (Non boss Titan vison from 32 to 64) Uploaded on: 12/29/2021 - 06:30   File size: 1.97 MB
Changelog

Shingeki no Kyojin - Titans v1.4.1 Anti Personnel ODM Gear and Titan Remodeled Changelog:

 

Changes - Added:
Items:
Simple Anti Personnel ODM Gear: A new ODM gear based on S4 style and for Urbanized area. (Basically High upward thrust, low forward thrust while Simple ODM gear has high forward thrust and low upward thrust)
--Comes with a build in dual wielded pistol (Press C to shoot, Release pressed button to fire the 2nd round, must have bullet in inventory and will consume 2 (Unless your down to 1 bullet, only the first gun will be triggered, the 2nd (button release) will be not))
--Max height ceiling is 176 (Y+176)
Iceburst Crystal Gas Tank: Main crafting recipe for Simple AP ODM Gear
--Can be crafted using 4 Gas Cannister and 5 Ultrahard steel (Recipe IMG will be provided)
--Use for repairing AP ODM Gear
AP ODM Gear Pistol Bullet: Bullet for the buildin pistol on the AP ODM Gear
--Can be crafted using 1 gunpowder and 1 ultrahard steel (any shape on crafting table)

 

Particles:
Blood particles: Simple blood effect when you attack a titan.

 

Changes - Models:
Colossal Titan - Full model redone to make it look better
15 Meter Titan (Normal and Abnormal) - Full model redone to make it look better
7 Meter Titan (Normal and Abnormal) - Full model redone to make it look better
Ultrahard Steel Blade: Adjusted model on 1st person view.
Other Titan model will be remodeled on a later patch
Titan models are not final (Might or might not change them on a later patch/date)

 

Changes - Mechanics:
Added:
ODM Gears: Anti Fall (You can now use the Simple ODM Gears (AP or Standard) to reduce your fall velocity (Slows your downfall) by just pressing B)
--You can also use it to hover on an area or just climb straight up.
--Falling can still kill you if you dont time it.

 

Mobs:
Colossal Titan: Increase spawn explosion damage and range. Will kill you and anything really close (Even if you have full Netherite Armor with all blast protection IV, powerful modded armor might save you tho or just create an Obsidian small base nearby with a bed inside and a chest + your actual gear so you wont lose them when you die)
Colossal Titan Aura: Getting near the Colossal will burn you. (Get Fire protection if you want to survive (I've tested it and a colossal is killable on survival.))
Female Titan: If the Female Titan dies, it will do a final call and spawn another set of Titans.
Female Titan Call: Adjusted titan spawn position so they no longer spawn on the Female Titan's position, instead now around here.

 

Items:
Enchanted Golden Apple: Now craftable using 8 Iceburst Crystal and 1 Golden Apple. (Recipe similar to golden apple, just surround the Golden Apple with Iceburst Crystal)
Simple ODM Gear Thrust: Increase push forward power by a little as well as increase push upward power by a bit. (makes you able to climb higher fast)
Simple ODM Gear Height Ceiling: Increase maximum height ceiling from 128 to 144 (This is Y axis, above 144 block, Simple ODM Gear wont work)
Dual Wield Ultrahard Steel Blade - Auto-Attack Nape Mechanic: As long as you have an Ultrahard Steel blade on BOTH main hand and off-hand, getting really close to a nape will auto attacks it. (Works with all titan that has a nape except Armored)

 

Changes - Spawns:
15M Titan: Increased to 15 spawn chance
15M Abnormal: Increased to 7 spawn chance
7M Titan: Increased to 20 spawn chance

 

NOTE: Changelog made after the update was finished. (So it might be incomplete lol)
IF you found a bug, pls comment about it!




Version 1.4 Changelog:

Shingeki no Kyojin - Titans v1.4 Full Changelog (probably, read note at the bottom):

 

Changes - Added:
Nape System: All Titans (Except for 3 meter (they're too small)) have now a nape and the only way to kill them it by attacking the nape.
--Napes are harder to spot, because they're inside the neck area
--Go in creative and fly inside a Titans head to see it in that way you'll get familiar with it.
--Napes come with it's own 3d model (In that way, you can easily spot it)

 

Abnormal Titan: Crawling Titan - New abnormal Titan that looks like it's crawling
--Abit faster than the rest
--will be the based for Cart Titan

 

Biome: Forest of Giant Trees - Large trees that's a bit bigger than the Colossal Titan
--Biome spawn chance is set to 20
--Iceburst stone are only found underneath this Biome
--NOTE: Adding new biome to ongoing worlds can result of the chunks mismatching.

 

Items: Iceburst Stone, Iceburst Crystal, Ultrahard Steel, Gas Canister, Ultrahard Steel Blade
--Iceburst Stone: Special ore that can only be mined underneath a forest of giant trees biome.
--Iceburst Crystal: Special resources that can be made from smelting Iceburst Stone.
--Ultrahard Steel: Special ingot that can only be made by blasting an Iceburst Crystal.
--Gas Canister: Special Item that is part of the main requirment for making Simple ODMG Gear and is made from crafting using 6 Iron ingot, 2 Iceburst Crystal and 1 iron nugget. (Recipe on Screenshot)
--Ultrahard Steel Blade: Special weapon for faster Titan killing. (Comes with simple dual wield mechanic (Only applies when attackiing Titans!) so make sure to dual wield it!)

 

Simple ODM Gear - My own take on the 3d Manuever Gear but without the grapping hook mechanic
--Before you complain that it's not realistic in anyway, pls read the actual wiki about the ODM Gear, the propellant basically just launches the user, the reason why on the anime, they can control it and move better is by the help of the grapping hook mechanic. But because i dont have any grapping hook mechanic, you'll just get launched on the area you're looking at.
--It's similar to a dash but alows abit of flying. To move upward, look a bit high.
--I'll try to tweak it on a later patch to make it more good.
--Grappling mechanic is still planned, I'm just looking for info on how to properly implement it without stealing from old mods. (Like some modders do, shame.)
--You'll need 3 Ultrahard Steel, 2 Gas Canister and 3 Leather (Optional: 1 leather pants for alt version with pants model) to craft this. Photo will be provided, pls see screenshots.
--Has 100 uses, after that, it gets destroyed but can be repaired/refill using Gas Canisters.

--CANNOT BE USED ABOVE Y+128

 

Friendly Mob:
Anti-Titan Artillery - Similar to a cannon but decent attack speed and extremely powerful.
--High Attack Range (128 blocks)
--Very High Damage (Will kill any generic titan with 1 shot and will kill an Armored with 3-4 or 5 shots.)
--Decent Accuracy (It will most likely hit anything it attacks)
--Explosive Ammo (Explodes on Impact and deals damage on 2x2 area)
--Fast Firing Speed (Fires every 7s ))
--Expensive: Total crafting cost:  12 Ultrahard Steel Ingot, 6 Iron Ingot, and 3 Iron Block
--To craft: you need 3 main item: Anti Titan Artillery Barrel, Anti Titan Artillery Gun, and Anti Titan Artillery Platform (Recipe will be provided on Images/Screenshots)
--To Destroy: Right click on it (It will drop all 3 main item to craft it back again.)
--Custom Model made with Blockbench by yours truly. (Based on German Flak 88)

 

Changes - Others:
Cannons: lowered attack range from 128 to 64, increase accuracy by ALOT
Titan Bodies: 7+meter and bosses titan can no longer survive without a nape, spawning them via /summon will turn them to steam, to properly spawn them via commands, use the one with "nape" word on it.
Fixes - Models: All Titan model height redone. (1.3 and lower Titan is much bigger than their designated size. 1 block = 1 meter, steve is 1.8 blocks high. as of v1.4, a 3M titan is now 3 blocks high)
Fixes - Mob: Colossal Titan TPS lag caused by a double ;
Fixes - Scripts: Redone some procedure scripts to make them less clutter and optimized. (Some said it should reduce possible tps lag when calling them)

Note at the bottom: I've probably forgot some changes as I've made this changelog AFTER i finish making the update lol

 


V1.3.1: Shinzou wo Sasageyo Update now live! Pls wait for curseforge to sync the files. Changelog posted here so that people will easily know.

 

Changes - Added:

Shinzou wo Sasageyo Statue

  • Prevents Spawning of Generic titan on radius of 64 Blocks (N/E/S/W)
  • Provides status effect of Jump Boost, Resistance, Strength and Speed with a range of 32 Blocks (N/E/S/W)
  • two ways to spawn, via craftable spawn egg or block placement (Similar to an Iron Golem)
  • Method 1: on the crafting table, place the following block on the CENTER ONLY. Top Center: Blue Wool, Center Mid: Iron Block, Center Bottom: Stone
  • Method 2: Similar to a Golem, place it, Bottom- Stone, Middle - Iron Block, Top - Blue Wool.
  • NOTE ON Method 2; When spawned using this method, the statue is placed on the middle of 2x2 block and will be floating 1 block high on the AIR. (This is purposely done, to properly see what I meant for it, please see the new screenshot provided as it contains information about it.)

    Thunder Spear Advance
  • Similar to a Thunder Spear but its appearance is from S4 of the anime and can be fired 4 times.
  • Consumes 1 slot instead of 4 Slots (When compared to 4 single use Thunder Spear)

    Changes - Gameplay:
    -Redone damage of Thunder Spear as well as Thunder Strike, They're now almost the same.
  • Lessen the chance of the player being killed by the explosion. (You can still die if you fire it on a target (like Titan) but really close. (as additional explosion damage is dealt to the Titan which also gets applied to anyone near, including you.)
  • Thunder Strike Enchantment is now for any "Crossbow" type weapon.
  • Any crossbow type weapon with T.S. Enchantment gets by default an additional damage of 15 to any target, 200 of Generic Titan, and 90 if Female or Armored.
  • LIMITATIONS: Enchantment's ADDITIONAL DAMAGE is only APPLIED if the weapon is on the MAIN HAND. 
  • Day Spawn Changes:  Titans will no longer spawn when it's thundering. (Night, Raining, and Thundering is now your friend if you want to explore.)

    Changes - Others
  • Model tweak a bit to make gun look more like a rod.

hey, i have a lot of questions about the mod and would like to contact you. do you have an instagram accound ?