Biped model's texture mapping is incorrect. [Solved]

Started by hitnrun66 on

Topic category: Help with MCreator software

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Biped model's texture mapping is incorrect. [Solved]
Fri, 12/17/2021 - 01:30 (edited)

 

64x32 texture results: https://imgur.com/a/NWJfh5I

64x64 texture results: https://imgur.com/a/0kRgMtr

Edit: I am absolutely clueless as to why this happened, all I know is that this didn't happen prior to updating from 1.16.5 to 1.17.1 

Edited by hitnrun66 on Fri, 12/17/2021 - 01:30
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In 1.17.1, Mojang changed…
Thu, 12/16/2021 - 20:10

In 1.17.1, Mojang changed texture sizes for the biped model to 64x64.

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Thank you! I tried using the…
Fri, 12/17/2021 - 01:29

Thank you! I tried using the 64x64 version, but that one seems to be missing limbs. I'm gonna pull a zombie/husk texture from 1.17 assets and just redesign the texture again.

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That doesn't work for me! I…
Sat, 11/16/2024 - 09:13

That doesn't work for me! I tried both the new 64x64 and the OG 64x32 texture files and none work.