About the Mod
This is a mod that tries to implement a small level of realism related to animal meat,
trying to be as faithful as possible to the Minecraft style
Likewise, it tries to give a little more use to some animals that have not been taken advantage of.
The goal is to include all animals that could be considered livestock
Features and Mechanics
Currently adds up to 3 processes for each animal
1. meat hook, high efficiency
can be placed at the bottom of any solid block, it is used to place the animal carcasses so it can be cut into smaller parts
You must click secondary with a cleaver until you complete the process level (10 clicks)
accepted animals: Cow, Sheep, Goat, Pig, Hogilin
2. Roaster
It is placed on any type of campfire, you can place the carcasses of animals to cook them completely
You must place the animal's carcass on the campfire and wait for it to cook.
Accepted animals: cow, sheep, goat, pig. (chicken and rabbit planned)
once cooked, with right click with your hand
3. Any flat surface, low efficiency
Any carcass can be placed on a solid surface and using the cleaver (any item with Knife tag),
The chicken can be plucked with shears to obtain more feathers.
Sub Products
Some by-products such as skin or fur can be processed into a rack and shears to obtain more items.
Planned:
integrated compativility whit other mods
fortune drops
Fabric Port
12-02-2021 First Launch
12-04-2021 FIX FD porkloin Recipe
12-09-2021 Added Roasters and improve some recipes
12-09-2021 Fix Skull placement,
12-09-2021 fix tag typos
12-09-2021 fix hook placement only under solid blocks
12-09-2021 the amount of meat of each animal in the roaster is increased
12-10-2021 change texture icons
12-10-2021 Added tags for food and hides, added garlic item, crop and plant.
12-11-2021 Added BBQ sauce, BBQ sauce pork ribs, Black Pepper item, crop and plant, salt and salt block
12-16-2021 Update Block properties
12-23-2021 Update to 1.17
12-25-2021 Added Localization zh_cn and es_es thx wadjet_sama and Alex_Fernandez
12-29-2021 Change some Typos, Added Secret mob (watch zombie infection)
12-30-2021 unintentional spawn fix
01-04-2022 Fix Shadows and bounding boxes of all blocks
01-04-2022 Fix fence connection
01-04-2022 change position of item extracted
01-04-2022 update entity IA and mechanics
04-06-2022 roll back all changes to pair 1.16ver. first 1.18 test
07-11-2022 fixed incorrect sounds
07-11-2022 remove drops from baby mobs
07-11-2022 Change Max Stack Size of dead animal items
15-07-2023 ported to 1.19.2 and 1.19.4
15-07-2023 Updated textures of cleaver and hook
15-07-2023 Fixed textures of roaster and rack
15-07-2023 Removed, plants, salt block, Deadcow easter egg and some foods
15-08-2023 ported to 1.20.1
21-09-2023 Extra parts and foods were eliminated to prepare the fabric version,
21-09-2023 The entire animal process was reworked,
21-09-2023 added goats and hoglins, certain interactions were improved, added processing animals on the ground,
21-09-2023 several blocks and textures was reworked,
22-09-2023 added rabbits
24-09-2023 rework of remaining blocks
24-09-2023 update of some textures
24-09-2023 update texture and model of roasters
24-09-2023 Fix Roaster Textures
28-09-2023 Added llamas
28-09-2023 added striders (wip meat)
28-09-2023 added interior textures for hoglin and goats
28-09-2023 fixed roast on unlit camfire
28-09-2023 fixed bounding boxes of some blocks
29-09-2023 Fixed some child drops
29-09-2023 added process effect
29-09-2023 updated descriptions
30-09-2023 fixed some block drops
30-09-2023 fixed creative pickups
30-09-2023 fixed name of goat carcass ty MechtroYT
30-09-2023 fixed dupe glich
30-09-2023 It has been prepared to work with Butchers delight foods mod
06-10-2023 Aded configuration file "ButchersD.json"
06-10-2023 aded option to enable/disable gore (default enabled)
06-10-2023 increase max stack size of dropped animals
11-10-2023 back port to 1.19.2 and 1.19.4
21-10-2023 fixed meat item drop position
21-10-2023 reduced the butcher process for all blocks (70%)
21-10-2023 integrated items from farmers delight and nethers delight on the main process (hooked)
21-10-2023 Now it should not interfere with item drops from other mods (only with vanilla ones)
22-10-2023 Fixed tag registry (thx Hina and itzmily)
23-10-2023 backport ver 2.0.8f to minecraft version 1.18.2, 1.19.2 and 1.19.4
22-01-2024 Broken Recipes fixed
22-01-2024 Added Cfg file for custom drop amounts , done
22-01-2024 Update descriptions of all block/items
22-01-2024 Remapped all blocks textures
23-01-2024 quick solution for the crash caused by using the previous configuration file
01-04-2024 fix llama carcass block drop (thx to generikb)
01-04-2024 update descriptions of items/block (thx to Squigole)
01-04-2024 added just enough recipes info tab from 1.19.2 onwards
01-04-2024 Added option in the configuration file to activate mod drops only if an item with the tag (knife) is used
the horror mod