WARLERY'S DARK BLOOD IS A SURVIVAL HORROR, WHEN THE PLAYER NEEDS WEAPONS AND MORE TO SURVIVE HORRORIFIC NIGHTS WHO THE WALKERS TRY TO DEVOUR THE PLAYER!,
THIS MOD IS BETA VERSION, I WILL ADD MORE THINGS AND SOME FIXES SOON!.
ALL NIGHTS TURNS IN TO A NIGHTMARE.
Survive is your only solution, the world is getting haunted by 9 misterious and gross nightmare creatures.
Walkers have strong spawn rate.
SOMETHING IS WRONG, GET SOME WEAPONS.
This mod Adds more than 16 New Weapons for destroy that monsters!
WE NEED HELP!, WHAT WILL WE DO?
The only way to obtain the good items, is killing Walkers, Walkers drop Souls which can be tradeable to obtain crates, Crates after destroy it drops weapons or some good stuff!
GOOD LUCK SURVIVOR...
WARLERY'S DARK BLOOD 1.0.0
- Enemies -
-Added Walker
- First and normal enemy, Spawns in too much groups
- 20 Hp, normal speed and damage.
- if you collide with him you will prob to gain poison!
- Added Walker Sucker
- Spawns in too much groups
- 25 Hp, unusual speed and damage.
- if you collide with him you will prob to gain poison!
- Added Walker Abyss Eater
- Spawns in too much groups
- 30 Hp, unusual speed and lower damage.
- if you collide with him you will prob to gain poison!
- Added Walker Stinger
- Spawns in too much groups
- 33 Hp, unusual speed and damage.
- if you collide with him you will prob to gain nausea!
- Added Walker DeadClock
- Spawns in some groups
- 40 Hp, unusual speed and damage.
- Added Walker Riot
- Spawn lonely
- 60 Hp, Slow but Deadly
- Hits can make you dizzy
- Added Seeker
- lower spawn rate
- 30 Hp, not move, if you are nearly he curses you!
- i should kill him, annoying enemy!
- Added Walker Observer
- Lower Spawn rate
- 60 Hp, strong damage, bigger walker.
- Added Walker disturbed
- Lower Spawn rate
- 82 Hp, strong damage, is very stealthy but he detects you in nearly range
- World -
- Added Background sounds
- added souls
-obtained after kill any walker
-can tradeable for soulcrates!
- Weapons -
- Added Hammer and variants
-Basic Weapon, normal damage, great knockback.
-Skill: Great Punch, there is a prob to knockback the enemie to long distances
- Added Knife and variants
-Basic Weapon, low damage, Fast Attack rate, AOE DAMAGE.
- Added Metal Pipe and Variants
-Inusual Weapon, Very Good Damage, Lower attack rate
- Can Stun target/deal big damage or burn the enemie
- Added Fire axe and Variants
- Powerfull attacks, low attack rate, Have crits
- Added Reinforced Pickaxe and Variants
- Powerfull attacks, very low attack rate, have some effects
- Added BoneSaw
- Normal damage, have effects, can Steal exp orbs of the entity
- Added Butcher Axe and Variants
- Low Damage, Good Effects, Some Issues!
- Added Medkit
-Basic, Refill your HP and gives you absortion for 3 seconds
- Added Adrenaline-57
-Basic, Gives you invulnerability for 15 seconds
-After that, makes you slower for 5 seconds
- Added Electric shot
-Stun the enemy for 10 seconds
-Deals 5 damage
-Cooldown 10 Seconds