Started by
RandyModmo
on
Topic category: Help with MCreator software
Hi,
Is there any way to make a mob teleport when it is hit? I already tried this,
Triggers > When Entity is hurt
If the image wont show, here is it in text.
Event trigger- triggered by external call or when (global trigger) [Choosebox]
Set location of Event/target entity to x: X+Random [0,1] y: Y+Random [0,1] z: Z+Random [0,1]
Edited by RandyModmo on Thu, 11/05/2020 - 12:25
Random(0,1) is a number between 0 and 1 excluding 1. Make a variable that is equal to Random x 10.
Add the variable to x + var, y + var, z + var.
how do you make it not spawn in a block? I've tried If is not air at x y z, spawn at y+1.. some times it works others it doesn't..
how can we make us teleport to the place where a projectile lands like an arrow?
so i can make a thing or two