in this modification, you can find a wide variety of ores and no less unique ingots, three of which give a set of tools with a unique feature, and one sword from each ore also with a unique feature, three more that give armor sets with a unique feature and unique swords, there are also less global but unique ores
new crafting system with detailed descriptions of work and recipes!
Amphibole ore is the same rarity as iron ore but can be smelted at an intermediate between iron and diamond in efficiency but with a unique feature
Deep ore can be found deep in caves under the ocean, it is also a cross between iron and diamond
Ancient tumor is a creature that once lived in the nether but is now able to be converted into an ingot in terms of power between diamond and iron
Tourmaline ore can be found in caves under the desert and is a good source of electrification
Blooming ore metal that can be found in forests and flower biomes very close to the surface
Spectral ore is a combination of two other ingots that have different and unique recipes, tied to ectoplasm that has different ways of being found, from being obtained from entities on a full moon, to simply digging out from the depths of caves
Brimstone can be found in the nether world
Ancient mushrooms are harvested from ancient myceliums in the dark forest and mushroom biomes
Sacrificial gold ore from the nether world where it can be mined with a pick no weaker than a diamond
Tekhelet is an ore that can be found both in deep caves and ordinary
...and new mysterious metals of unknown origin that have a unique application for teleportation and a close connection with the moon
as well as completely new ways to obtain new ingredients
in the depths of the caves you can find ancient workshops where new hostile creatures are stored, unknown invaders who are in stasis
each sword and armor set has its own description by pressing shift
2.2.0
-The code for the alloy smelter block has been completely redesigned and improved
-new ingots added
-new weapons and tools from new ingots added
-new mob has been added
-improved and added new teleportation mechanics
-minor fixes
the reason why I am adding more and more powerful weapons is that from now on I plan to focus on adding a new dimension since teleportation in my mod works on a similar principle as in hl, and there will be more risks for new mechanics and resources
2.1.0
-changes in ore generation
-added more uses to existing items
-changing recipes
-new crafting system with detailed descriptions of work and recipes
-first alloy added
2.0.0
-changes in ore generation
-various visual changes in each ore with application for tool sets
-minor changes to combat items
-new ores
-new structure of an ancient workshop
-new use of old tkhelite ore
-new mob
-new blocks that allow you to teleport
-new armor set
1.0.0
-publication
Like the armor and block textures, item textures though... not so much unfortunately