Started by
ItsChris59
on
Topic category: Troubleshooting, bugs, and solutions
Note this happens for two of the mods I work on.
Whenever I make a structure and have it generated into the world, there's a high chance that it generates chopped up into pieces.
Is there a way to fix this or is it a rare bug that only Mcreator devs can fix?
Screenshots Below
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Example of Broken Structure
Values of the structure shown above
When a structure is bigger than a chunk (16×16) Minecraft dont generate propely structures. To solve this you to use jigsaw block or a fake air block that spawns the entire structure
I recommend this topic: https://mcreator.net/forum/77905/need-help-how-do-i-prevent-structures-being-cut-hear-me-out
It has several ways to avoid cutting the structure off. I personally use Chewdog's way of doing that, via placeholder entity that spawns the structure if player is on specific distance. It makes the structure 100%-proof for cuts.
You may also use placeholder block, but it is less convenient to use due to lack of some useful properties (it uses only random tick which is main disadvantage of it).
As Toma400 said, here is Chewdog's video/tutorial. https://www.youtube.com/watch?v=-hWH56omnq8 The *.ptpl is included in the description. I followed his tutorial and modified the procedure for my needs. This was the end result, naturally generated, and without issues.
Hope it helps.
Thanks for all the help guys it worked! (sorry for the late response)
hello! I heard that you fixed your problem, I created this structure and when I make a new game, whenever it's generated it is always in half or broken to pieces, do you know please how to fix it? and thank you!