This is my first mod for Minecraft. It adds a new HUD index - Infection (or Radiation) Level, which will increase when a player is hit by Monsters. (MultiPlayer Compatable!) If you have high level of infection from radiation, it will be slowly increasing when you have 70% and faster when 85% more. Also, you will get negative effects, such as poison, mining fatigue and after 97% instant damage . It can be clear ONLY by reducing of infection level.
More info on Curseforge: https://curseforge.com/minecraft/mc-mods/radiated-infection
v1.5.2-Hotfix
CHANGED:
-Now Infection growth in Y > 15 and Y < 125 in Radiated Plains
-Slightly reduced spawn chance of Radiated Plains structures because biome is bigger now
FIXED:
-Radiated Plains spawn locations (was in caves and in deep ocean)
v1.5.1
EN:
ADDED:
-New advancements
CHANGES:
-Changed Leaves color in Radiated Plains
-Slightly increased Radiated Houses spawn chance
-Slightly increased The Lab spawn chance
-Improved Lab Door texture
-Improved Iron and Gold Upgrade texture
-Improved Swords textures (Useless, Laser and Katana)
-Lab Block now can't be mined with Stone Pickaxe
-Chemical Station breaks faster now
FIXED:
-Removed useless textures
nice