[Tutorial] World Renderer

Started by sumeshi0216 on

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[Tutorial] World Renderer
Wed, 07/03/2024 - 16:35 (edited)
Edited by sumeshi0216 on Wed, 07/03/2024 - 16:35
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Could you show me the…
Mon, 01/15/2024 - 09:13

Could you show me the procedure?

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Also, if the clouds is not…
Mon, 01/15/2024 - 09:21

Also, if the clouds is not disabled in your dimension, try to regenerate the code

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A procedure "Set light" can…
Mon, 01/15/2024 - 09:39

A procedure "Set light" can set light levels of objects on a only trigger "Render world". A range of light levels is from 0 to 240, If sky light is stronger, they will be more affected by ambient colors, if block light is stronger, they will be more brighter

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How do i Disable Clouds on…
Mon, 01/15/2024 - 20:13

How do i Disable Clouds on the dimension in the first place? there is no option for this 

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what about that light radius…
Mon, 01/15/2024 - 20:14

what about that light radius on the sky above the player? it follows the player too

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what procedure u want to see…
Mon, 01/15/2024 - 20:15

what procedure u want to see? i removed the cloud render from the moon and its still rendering vanilla clouds, but on my other dimension (identical almost) there are no clouds at all, they both have the same Set up on the element

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the problem is the clouds;…
Mon, 01/15/2024 - 20:16

the problem is the clouds; we dont know how to disable the vanilla ones so they overlap the ones your code generate (as u can see on the pictures i sent u)

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Did you try to regenerate…
Mon, 01/15/2024 - 22:31

Did you try to regenerate code after installing the plugin? Otherwise the code will not be updated for rendering and the clouds will not disable

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hum i will try now then
Mon, 01/15/2024 - 23:28

hum i will try now then

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but why venus and mars (the…
Mon, 01/15/2024 - 23:47

but why venus and mars (the dimensions i did set up clouds) got 2 sets of clouds? vanila/mod, you can cleary see its the case because i painted mine redish/yellow and the vvanillas are the white ones on the pic

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i regenerate it, no change,…
Tue, 01/16/2024 - 01:25

i regenerate it, no change, clouds still there.. what if i set a Clear Objects only on the cloud call?

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bro there is something wrong…
Tue, 01/16/2024 - 02:09

bro there is something wrong because when i set 'Clear Objects' on the cloud event, it disable all the lights on the entire dimensions Except the clouds.

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btw i started new worlds to…
Tue, 01/16/2024 - 02:39

btw i started new worlds to test and the clouds are still there

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I tried some things but the…
Tue, 01/16/2024 - 03:43

I tried some things but the problem did not occurred. Check whether the plugin is newest and send me a screenshot of procedures if possible