Started by
IronNation
on
Topic category: Help with MCreator software
I can't seem to change the ranged damage to entities, only melee, what should i do?
Edited by IronNation on Sun, 02/11/2024 - 16:24
Topic category: Help with MCreator software
I can't seem to change the ranged damage to entities, only melee, what should i do?
The damage of a projectile is normally based on it's power. (How fast it's going when it hits an entity.) So you could increase that. If you want it to keep the same power but deal more damage, you could add a 'deal damage' function to the projectile's 'hit entity' trigger.