Configuration FIles is a plugin that allows for the creation of mod configuration files, through which parts of your mod can be enabled, disabled or modified using variable values stored inside it. Those values can then be changed by the mod's users, allowing for more control over your mod's features.
How to use?
Configurations are very simple to use. You will first need to create a configuration element.
Once created, you can make a configuration category and add variable types to it. Note that registry name types are considered texts.
You can then use the variables in procedures by following the example below.
And that's it! The Configuration Files will generate once the game is loaded.
The plugin supports versions 1.16.5-1.19.2, but doesn't support 2022.2. Therefore you will need to install the forge generator 1.16.5 plugin for 2022.3 if you plan on using this with 1.16.5
This is a Java Plugin and therefore requires the Java Plugins feature to be enabled.
Changelog
v2.3.1
-Fixed the plugin breaking all blockly panels in some cases (thanks javascript)
v2.3
-Reworked the UI to use a blockly panel (old elements are automatically converted)
-Ported to MCreator 2024.3 and neoforge 1.21.1
v2.2
-Support for MCreator 2024.2 and neoforge 1.20.6
v2.1.1
-Fixed text lists causing the config to regenerate every time the game is launched
v2.1
-Added text list variables to configs
-Added new procedure block: for each entry in config text list
-Added new procedure block: text list iterator
v2.0.1
-Updated to work with MCreator 2024.1.15821
v2.0
-Major UI code refactor
-Configs now have proper validation
-Removed duplicate registry name procedure blocks (If you're using them, get rid of them before updating)
-Cleaned up config template code
-Support for 2024.1
-Support for neoforge 1.20.4
v1.9
-Added 2023.4 support
v1.8
-Ported to 1.20.1
-Disabled standalone comments as they sometimes caused the game to not launch and I have no bloody clue why
v1.7
-Support for 1.19.4 and 2023.2 EAP
v1.6.1
-Removed the version MCreator limit so I dont need to constantly update the plugin
v1.6
-Support for 2023.1 release
v1.5
-Dropped support for 2023.1 snapshot 2
-Support for 2023.1 snapshot 3
v1.4
-Deleted the 1.16.5 templates as that version is now unsupported in 2023.1
-Changed the variable getter procedures to use a datalist for selecting the configuration element
(You will need to select the element again in existing procedures)
v1.3
-Dropped support for 2022.4 snapshot 1 and below due to incompatibilities in the code
-Updated to the 2023.1 snapshot 2
v1.2
-Number variables can now have negative values
-Added the convert registry name to item procedure
-Added the convert registry name to block procedure
v1.1
-Fixed number variables causing build errors
-Fixed number variable procedure causing build errors
-Fixed configurations being part of the items list
-Fixed block and item registry name variables sometimes causing build errors
-Fixed configuration categories generating inside of each other
-Deleted some useless code in the configuration template
Archived versions:
-1.2 for 2022.4 and below https://www.mediafire.com/file/ot4dafj51ilrpws/configuration_files_2022.4-1.2.zip/file
Comments
Hello NerdyPuzzle,
I made a version of this plugin based on the MIT license you authorized and made it compatible with Minecraft NeoForge 1.21.1 (tested it using the generator plugin and everything worked so far)
If you're interested in seeing my work you can contact me on my email (mahourabensalem@gmail.com) or my Instagram (@meher_bs) im sorry i didn't find any other way to contact you !
PS : Great work buddy i really love your plugins they are very helpful <3
With 2024.2 being released, what versions of mc do you plan to support? And the fact that spectral is slowly but shortly getting generators up to modern versions like 1.14.4 for 2024.1. Would you ever consider adding support for said versions like if 1.16.5 were to get up here again or would it be too much work at that point?
i reinstalled it and wasnt able to make the 2.1.1 run in mcreator 2024.1.15713, because you didnt specify the version in the plugin json
i changed it and it applied, however the issue remains the same, after exporting the mod the config file is created but if someone tries to modify any value in the config file it get reseted automatically to the default values after loading minecraft, i checked the code and couldnt find exactly the issue so i dont know what is going on.
Hello NerdyPuzzle,
I found out that default variable value can't have more than 3 digits after the dot and for me it's not really good, because for my mod I need at least 6 digits (I'm working with hunger and ticks). Can I increase amount of digits (if yes, how) or will you change it in updates?