Started by
Guy Of Silliness232
on
Topic category: Help with modding (Java Edition)
Hi.
I have a entity that is set to increase speed when it sees a entity. I want it to play a sound only when it starts increasing speed but not while it is increasing speed. The problem is that it constantly plays the sound every tick when it is in this state. Any help?
It's also in the entity tick update.
I'm also too lazy to use NBT Timers.
You will likely need some sort of timer to imitate delay