Topic category: Help with MCreator software
im new to making api's for mcreator but i have done some experimenting and i am able to create api's for mcreator directly from forge.
i will do a tutorial on how to do this when i get time if the offical mcreator tutorial isn't enough.
any mods you request ill make an api for and reply to you with said api
to request all you have to do is give the version number of your wanted mod, and give me mod link from forge.
then ill see if i can create
TDLR
ill make your chosen forge mod, into an api for mcreator so you can use it in the workspace and do whatever with it
WHAT THESE DO
im going to list what these api's will do for you below
- being able to use registry names from different mods in crafting (the code editor) however this doesn't just extend to vannila crafting. you can bridge crafting between mods, eg using a crafting method like crushing from the create mod and making somthing from another mod like industrial craft. this will let you bridge crafting recipes from these mod and make support for them right from mcreator
- make custom machines that abide by said mod rules. if your a create fan like me you know what i mean. some modded blocks have inventories which you can use to make crafting recpies with create styled machines via the inventory procedures
- use fe with different blocks. by this i mean you can send FE (forge energy aka the energy mcreator uses by default) and send it to different blocks like batteries
- bridge your energies with other mod energies (if you have your own energy system you can use an api to make some sort of converter, most converter mods allow you to convert fe into said mod energy, this means if you have your own energy system all you need to do is make it into fe and find a mod that converts fe into another energy, eg max energy to fe energy to su units
MOD REQUIREMENTS
it has to be forge mod (i don't do fabric rn and i have no idea how to)
dependencies must not be to many (i wont rule you out for have a big dependency list but you will be put lower on priorities list since more dependencies are hard to add)
thats all
STATUSES
if i have seen your api request i will give you one of these statuses with a reply
WILL DO- your on the list
MAKING AND TESTING - im currently making your api and testing to see if its possible to put it into mcreator.
DMR- didn't meet requirements eg didnt have a forge version
FTM(Reason)- failed to make and i will give you a reason why.
THANKS AND I HOPE TO SEE SOME OF YOUR SUGGESTIONS (i will make tutorial soon. thanks)
LIST
-ExpandAbility -PROCESSING
Sorry in advance for the amount of version, but I was wondering if you could possibly do ExpandAbility Api for Forge 1.16.5, 1.18.2, 1.19.2, 1.19.4, 1.20.1, 1.20.4, 1.20.6, and 1.21(when MCreator releases them) https://www.curseforge.com/minecraft/mc-mods/expandability
I wanted to add the ability to walk underwater as if you were walking on normal ground to my mod.
Also forgot to ask if you could also add support for older MCreator versions with the oldest being 2023.1 and the newest being the current 2024.2
easy create mod recipe making
armadillomilk can you eleaborate please?
https://mcreator.net/plugin/109171/create-additions-api-1201
armadillo. this api i made lets you access everything in create. i thought create mod recipe making was easy?
You can use plugin maker for this
i do use the plugin maker lol
I do believe this comment was intended for some other forum topic, my bad :D
lel
Testing tools: Testing Tools
whats plugin builder
It is this: Plugin Builder