[SOLVED] Triggering an Achievement for Killing Multiple Different Mob Types with a Block in MCreator

Started by Zyria on

Topic category: Help with Minecraft modding (Java Edition)

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[SOLVED] Triggering an Achievement for Killing Multiple Different Mob Types with a Block in MCreator
Tue, 09/09/2025 - 02:53 (edited)

I’ve searched through the forums but couldn’t find anything related to my issue. I’m working on a mod and want to create an advancement that triggers when a player kills multiple different passive mobs using a custom block I made. The block damages and kills entities on contact. I tried using procedures to detect mob deaths, but it doesn’t work correctly when I tried.

Edited by Zyria on Tue, 09/09/2025 - 02:53
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If you aren't using…
Mon, 09/08/2025 - 16:02

If you aren't using variables those can help alot.

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explain
Mon, 09/08/2025 - 23:28

explain

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I figured out using multiple…
Tue, 09/09/2025 - 02:49

I figured out using multiple if blocks separately instead of all of them together fixed my issue, and i had to create a separate procedure to actually give the player the advancement. Oh and I "debunked" what you said.

ProcedurePrecedure, detects if all global variables are true, then gives a a advancement to the player