Started by
Zyria
on
Topic category: Help with Minecraft modding (Java Edition)
I’ve searched through the forums but couldn’t find anything related to my issue. I’m working on a mod and want to create an advancement that triggers when a player kills multiple different passive mobs using a custom block I made. The block damages and kills entities on contact. I tried using procedures to detect mob deaths, but it doesn’t work correctly when I tried.
Edited by Zyria on Tue, 09/09/2025 - 02:53
If you aren't using variables those can help alot.
explain
I figured out using multiple if blocks separately instead of all of them together fixed my issue, and i had to create a separate procedure to actually give the player the advancement. Oh and I "debunked" what you said.