Attribute modifiers, formerly known as the attributes plugin, adds new procedure blocks that allow you to apply temporary or permanent modifiers to items and entities.
Example usage for items
The item modifier procedure blocks can only be used with the calculating attribute modifiers global trigger and enclosed in the For slot [...] do procedure block.
Example usage for entities
Some new attribute related procedure blocks
Changelog
v1.1
-Added chinese translations (thanks to cdc1234)
v1.0
-Rewrote the plugin for MCreator 2025.2
Legacy attribute plugin versions archive:
-2.3.8 for 2023.4: https://www.mediafire.com/file/s1y41xga2r23dek/attributes.zip/file
-2.3.8 for 2024.1: https://www.mediafire.com/file/c9mo2juoyd3j2gn/attributes_0.zip/file
-2.4 for 2024.2: https://www.mediafire.com/file/0wmyah872avj2sz/attributes%25282%2529.zip/file
Comments
This can be done with Mcreator (at least the newest version), for custom tools/items you can make it so the player gets an effect (has to have a unique name if you want it to stack with other items like armor) for 10 ticks (can go as low as 2, I notice 1 has some issues with continuous attributes like swimming/breaking) and the effect can be hidden in gui and hud, that only adds an attribute (in the attribute tab) every tick. However doing it this way doesn't show the modifier attributes on the item.
I do plan on it eventually though it will be a different implementation than what I've got here, what you get in this plugin is mostly handled the way it is due to me building off of the work of the previous author who wrote the original version of the attributes plugin. In fact I implemented the custom attribute element and attribute procedure blocks which were formerly in this plugin too.
Hello good sir, I'd be really grateful if you will update this to 2024.4 since some of us have mods on 2024.2 or lower where we don't use the 2024.4's attribute blocks, now if we switch to 2024.4, we'd have to remake our whole mod again, so, if you make this for 2024.4 you'd save a lot of time for us, please don't give up on making 2024.4, thank you very much 🫡
Yeah, this plugin should be at least partially updated to 2024.3 and 2024.4, because the included attribute procedures are not enough, due to not providing modifiers. In 2024.4 potions can modifiy attributes, but procedures are needed so that mods can use modifiers in systems and with entities that are immune to potions.
Can you update this to 2024.3, so people can make attribute modifiers using procedures? There are various attribute procedures in default MCreator now, but they don't allow for creation of attribute modifiers, nor do they allow attributes to be edited in any other way outside of their default values.
pls update it into 2025.1