Attribute Modifiers

Supported MCreator versions
2025.2
Tags / plugin type
Global triggers
Procedures
MCreator plugin
Downloads:
8088
Upvotes: 45
About the plugin

Attribute modifiers, formerly known as the attributes plugin, adds new procedure blocks that allow you to apply temporary or permanent modifiers to items and entities.

 

Example usage for items


The item modifier procedure blocks can only be used with the calculating attribute modifiers global trigger and enclosed in the For slot [...] do procedure block.

 

Example usage for entities

 

Some new attribute related procedure blocks


 

Changelog

v1.1
-Added chinese translations (thanks to cdc1234)

v1.0
-Rewrote the plugin for MCreator 2025.2

Legacy attribute plugin versions archive:
-2.3.8 for 2023.4: https://www.mediafire.com/file/s1y41xga2r23dek/attributes.zip/file
-2.3.8 for 2024.1: https://www.mediafire.com/file/c9mo2juoyd3j2gn/attributes_0.zip/file
-2.4 for 2024.2: https://www.mediafire.com/file/0wmyah872avj2sz/attributes%25282%2529.zip/file
License
MIT License

Plugin downloads
Attribute modifiers v1.1 (MCreator 2025.2 ONLY) - attribute_modifiers_0.zip Uploaded on: 09/10/2025 - 09:07   File size: 23.39 KB

Comments

After updating to 2024.3, I can't open workspaces where I've used this plugin. An error message says I am using the variable type "modifier" which is not supported by a plugin (there is no 2024.3 version of this yet). How can I access and remove this variable type from my workspace so that I can continue work on it?

some procedure blocks are missing, such as "adding/removing modifier of an other mod attribute to entities" or "if has a entity modifier with uuid of an other mod attribute".

With some parts of this plugin (or similar at least) being added to base MCreator, will a conversion tool be available in some form and will you still update the plugin but without the built in parts like keeping modifiers etc?

Is there a reach attribute in neoforge or is porting a mod from forge that uses the forge attributes block_reach and entity_reach not possible?

Silly question here, but adding this plugin to my workspace will make it a dependency when releasing the finished mod? Thanks 😊

Regarding the "calculating attribute modifiers" trigger, I am working with item modifiers, which have to use the "on right click" trigger.
The issue is I cannot use that trigger anymore, plus there are blocks that do not support local variables which i see are necessary for the modifiers, how are item attributes supposed to get modified the way I intend it to, or it is simply not possible? :c
I've read the original author's tutorial, if you have any other I can watch let me know!

Heya, i have a problem, that im not sure how to fix. It cant find the symbol "_event" and it is to be expect if i wouldnt use the Calculating Attribute modifiers trigger, but the issue is that i am using that event trigger. Can you assist me with this issue?

hi, i wanna ask if theres something within the plugin that removes the HP cap for mobs, i really want to make a strong boss with a lot of hp but the cap limits me