A Little Darkness

Published by BioBlooode on
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Project status
In development
License
All Rights Reserved
Project members
Developer
Modification type
Supported Minecraft versions
1.21.8

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This is a mod in development that adds various features related to darkness. Among them is the Cursed Lands biome, which will be the focus of a significant portion of the mod. The biome itself is designed in gloomy black and purple tones. The mod also adds mechanics for food poisoning, infection during combat with various zombies, and thirst, which affects the player and can be restored in various ways, including directly from a source, although this may have consequences depending on the biome containing water. A key part of the mod is the fear mechanic, which depends on everything that happens to the player, from lighting and the biome to specific features, the list of which will be constantly updated. Fear itself affects the entire gameplay, from a buff for low fear to death for reaching maximum fear. But that doesn't mean these are its only consequences. The mod also features a world level mechanic, which increases over time and affects the strength of mobs and other aspects of the game.

Minecraft mod files
a_little_darkness-0.3.1-neoforge-1.21.8.jar Uploaded on: 04/23/2026 - 17:37   File size: 4.63 MB
a_little_darkness-0.3.2-neoforge-1.21.8.jar Uploaded on: 04/23/2026 - 17:37   File size: 5.94 MB
a_little_darkness-0.3.3-neoforge-1.21.8.jar Uploaded on: 04/23/2026 - 17:37   File size: 5.94 MB
a_little_darkness-0.4-neoforge-1.21.8.jar Uploaded on: 04/26/2026 - 11:41   File size: 6.3 MB
a_little_darkness-0.4.1-neoforge-1.21.8.jar Uploaded on: 05/02/2026 - 16:28   File size: 6.33 MB
Changelog

A Little Darkness 0.4.1

Bottles of Experience added.

    1. Bottle of Knowledge gives 500 experience.

        1.1. Can be obtained as a reward for reaching world level 10.

        1.2. Can be obtained with a successful sacrifice of experience I with a 5% chance.

    2. Bottle of Wisdom gives 1000 experience.

        2.1. Can be obtained as a reward for reaching world level 25.

        2.2. Can be obtained with a successful sacrifice of experience II with a 5% chance.

    3. Bottle of Enlightenment gives 2500 experience.

        3.1. Can be obtained as a reward for reaching world level 50.

        3.2. Can be obtained with a successful sacrifice of experience III with a 5% chance.

    4. Bottle of Genius gives 5000 experience.

        4.1. Can be obtained as a reward for reaching world level 75.

        4.2. Can be obtained with a successful sacrifice of experience IV with a 5% chance.

    5. Bottle of Complete Knowledge gives 10000 experience.

        5.1. Can be obtained as a reward for reaching world level 100.

The first 7 achievements have been added.

    1. First look into the darkness — Find the Cursed Land.

    2. First step into the darkness — Obtain the Cursed Tree.

    3. The world is becoming more dangerous — Reach World Level 10.

    4. Tempered — Reach World Level 25.

    5. Veteran — Reach World Level 50.

    6. Master — Reach World Level 75.

    7. Lord of the world — Reach World Level 100.

Steel Sword added.

Smoldering Blade added.

    1. It's more powerful version of Steel Sword.

    2. Sets an enemy on fire on 3 seconds when attacking.

Other Changes:

Recipe of Silver Sword added.

 

A Little Darkness 0.4

Sacrificial Altar added.

1. Structure of Altar:

    1.1. I level: Credence in the center, floor made of rhombus-shaped runestone (41 runestone blocks), pedestals at positions x ±2 and z ±2 (4 pedestals).

    1.2. II level: Add 4 altar chalices to the pedestals.

        1.2.1. Altar Chalices need to be filled with infected blood.

    1.3. III level: Add 4 pairs of pillars to the farthest edges of the altar (8 pillars).

    1.4. IV level: Add 4 starstones to the pillars.

2. An altar is required to perform sacrifices.

    2.1. A total of 8 sacrifices have been added.

    2.2. Almost every sacrifice has two variants.

        2.2.1. Extended lasts longer, but its buff is weaker.

        2.2.2. Strong has greater power, but lasts shorter.

    2.3. Each sacrifice has 4 levels, which determine the price, bonus, and possible debuff.

    2.4. To perform a sacrifice, use a bottle of infected blood on the altar, then select the desired sacrifice.

    2.5. After selecting the desired sacrifice, its description will appear when you hover over the "Sacrifice" button.

    2.6. Only one bonus or debuff from the sacrifice can be active at a time.

    2.7. The success rate of a sacrifice depends on the altar level and the player's fear level.

    2.8. Regardless of the sacrifice's outcome, a cooldown is initiated.

        2.8.1. The cooldown lasts 20 minutes.

        2.8.2. The cooldown is the same for all sacrifices.

        2.8.3. The cooldown works for the player, not the altar, so building another altar will not help.

The "Elemental Reverse" enchantment added.

1. The player gains full resistance to fire and lava.

2. The player takes damage from water, rain, and snow (weather).

3. Thirst consumption is increased by 50% in the Nether and by 25% in other dimensions.

4. Cannot be obtained from the enchantment table.

5. This enchantment is only available at level 1.

6. This enchantment is intended only for chest armor and will only work on chest armor.

Fire Water added.

1. Removes the thirst effect.

2. If you have fire resistance or the Elemental Reverse enchantment, it restores 8 thirst.

3. Otherwise, it restores 2 thirst and sets you on fire.

Other Changes:

1. The chance of hunger and poisoning from a regular bottle of water reduced from 100% to 33%.

2. The description color for the Bottle of Infected Blood, Purified Blood and Powerful Medicine changed.

3. Sound for filling of the Bottle of Infected Blood added.

4. Now an iron ingot and a coal produce one steel ingot instead of two.

5. Time format of World Level timer changed.

6. Knockback when taking damage from low thirst removed.

7. The condition for receiving infestation fixed.

8. The hunger reduction condition for food poisoning fixed.

 

A Little Darkness 0.3.3

Fixed a bug where cursed tree saplings and sticks would drop from any block.

 

A Little Darkness 0.3.2

Added effects for near-death and death from fear, infestation and food poisoning:

1. The player no longer dies immediately upon reaching level 5 of food poisoning or infection, or if fear exceeds 1000. Player now have 5 seconds to urgently reduce the level. Most effects occur during these 5 seconds.

2. Fear: 2.1. The heartbeat accelerates even more.

    2.2. A ripple appears on the screen.

    2.3. Death is accompanied by a sound.

    2.4. After reaching a fear level of 1000 the player's speed begins to rapidly decrease.

3. Infestation:

    3.1. Vignettes for infestation levels 3, 4 and 5 added.

    3.2. At the end of infestation level 4, heartbeat sounds begin and gradually fade out.

    3.3. A zombie with the deceased player's name appears at the death place.

4. Food Poisoning:

    4.1. A vignette for levels 4 and 5 of food poisoning added.

    4.2. Upon reaching level 5, multiple negative debuffs are applied.

Settings menu for fear, infection, and food poisoning effects (default key I), where you can enable or disable individual visual and sound effects as needed added.

Other Changes:

  1. Unnecessary mod commands removed.
  2. Texture of Infestation Effect Changed.
  3. A bug with knockback when dealing damage while food poisoned, as well as when dying from infestation, food poisoning and fear fixed.

A Little Darkness 0.3.1

The mod's commands expanded and structured.

1. Use /ald to use commands.

2. Commands are now available for viewing and changing hunger, thirst, fear, health, weighting and world level.

3. Info commands are now available throughout the mod to assist with command usage, and a list of options is displayed when entering commands to ease command entry.

4. Commands can no longer be used without permissions (in single-player without command usage enabled).

Other Changes:

  1. The texture of the Smoldering Coal changed.
  2. Ghost attacks freeze the player for a short time.
  3. The Entity Level renamed to the World Level.
  4. A bug with infinite death after using the /kill command fixed.

 

A Little Darkness 0.3.0

Fear system added. 

1. Increasing of fear because of dark, damage, thirst, food poisoning, infestation, starving, lack of oxygen; passive debuffs in Nether, End and Cursed Lands etc.

2. Decreasing of fear because of light, pets, sleeping and some food.

3. Potions of Bravery and Calmless which have an impact on increasing and decreasing of fear.

    3.1. Potions have side effects.

    3.2. Potions cannot be used until player already has this effects, but can be used together.

4. High fear levels cause various visual and sound effects.

5. Low fear level gives a small buff.

Mob Smoldering added.

1. The mob is relatively slow and weak.

2. Immune to fire and does not burn in sunlight.

3. Takes damage from water and rain.

4. Has a second stage.

    4.1. This stage begins when the mob's health drops below 30%.

    4.2. The mob accelerates sharply, begins making a hissing sound, and creates particles around itself.

    4.3. After a few seconds, the mob explodes.

        4.3.1. Blocks are not destroyed.

        4.3.2. Fire is created within the explosion radius.

        4.3.3. The radius and strength of the explosion depend on the mob's level.

5. In the second stage, the mob leaves a trail of fire behind itself.

6. Upon death, a Coal, a Bone, a Particle of Darkness, a Big Additional Heart or a Smoldering Coal may drop.

7. When attacking, decreases the player's thirst and may inflict the thirst effect.

8. Smoldering coal can be used as a more powerful version of coal in furnace and an Alloy Smelter and as ingredient of potion.

Other changes:

  1. Food Poisoning and Infestation rebalanced.
  2. A message about dying from thirst added.
  3. Milk can no longer be used while under the active effect of infestation or food poisoning (previously it was simply thrown out of inventory).
  4. Drops from Cursed Tree Leaves fixed.
  5. Fixed a bug when the Silver Sword and Vampire Blade did not lose durability after attacks.
  6. The infinite rain from the Cursed Lands was removed.
  7. Swimming speed in the Cursed Lands was changed.
  8. Drops of Jumping Zombie, Ghost and Vampire were reworked.

 

A Little Darkness 0.2.0

  1. Added Glowstone Dust and Additional Heart to Ghost droplist.
  2. Added Rotten Flesh and Additional Heart to Jumping Zombie droplist.
  3. The chest crafting has been changed.
  4. The Cursed Tree Log is now ignitable.
  5. The Cursed Tree Log and Cursed Tree Leaves are now used in the Find Tree Tutorial.
  6. The Cursed Tree Log and Cursed Tree Leaves are now used in vanilla recipes.
  7. The Cursed Tree Log can be used as fuel.
  8. Cursed Tree Planks have been added.
  9. Wooden Boxes for storing items have been added.
  10. New chests have been added (6 levels).
  11. Boxes for storing many items of one type have been added (6 levels).
  12. Storage Expanders for chests and boxes have been added.
  13. New Creative Tab for storages has been added.
  14. Fixed blocks mined with netherite tools.
  15. Silver Sword has been added. Silver Sword deals 50% more damage against undead.
  16. Vampire Mob has been added. Drop from Vampire can be used in crafting of Vampire Blade Tier I.
  17. Stats of Vampire Blade was changed (Damage 5 —> 7, added additional 25% damage against undead, but less damage against Vampires).
  18. New damage types have been added.
  19. Death reports have been updated.
  20. Fixed bug with downscaling of weighting after death.

 

A Little Darkness 0.1.0

The first version of mod.