Need help

Started by FoxyFox500 on

Topic category: Help with Minecraft modding (Java Edition)

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Need help
Thu, 08/11/2016 - 02:12 (edited)

I don't under stand the code for blockstates. I want to have a model for first person view or third person. Can anyone give me the code for the sub-model for first person view and third person?

Edited by FoxyFox500 on Thu, 08/11/2016 - 02:12
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Also im using Blender to use
Tue, 08/09/2016 - 00:05

Also im using Blender to use this.

 

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You must edit rotations in in
Tue, 08/09/2016 - 08:53

You must edit rotations in in your items .json file for First person , Third Person and Inventory seperately

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I don't know how to use the
Tue, 08/09/2016 - 17:07

I don't know how to use the .json files

 

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Im using OBJ not .json  
Tue, 08/09/2016 - 17:08

Im using OBJ not .json

 

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Ill be looking forward into
Wed, 08/10/2016 - 05:03

Ill be looking forward into it. Thank you for the help, Nuparu00! :D

 

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Ill be looking forward into
Wed, 08/10/2016 - 05:03

Ill be looking forward into it. Thank you for the help, Nuparu00! :D

 

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This is really confussing. I
Wed, 08/10/2016 - 05:13

This is really confussing. I really don't know what its talking about. Like where to go and stuff.

 

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nvm, i found it. But i don't
Wed, 08/10/2016 - 05:24

nvm, i found it. But i don't know how to make the model have a first person view and third person view.

 

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If you can send me an example
Wed, 08/10/2016 - 05:27

If you can send me an example of the first person view and third person view .json thing. That would be great!

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You must create the .json
Thu, 08/11/2016 - 10:35

You must create the .json file MCreator\user\json\blockstates . Name of the file must be unlocalized name of your item , so if you in MCreator put the element name "SniperRifle" , the unlocalized name is propably "sniperRifle".In the file put something like:

{
    "forge_marker": 1,
    "defaults": {
        "model": "TestEnvironmentMod:YOUR_OBJ_NAME.obj"
    },
    "variants": {
     "inventory": [{
      "transform": {
        "firstperson": {
          "translation": [0, 0, 0.15],
          "rotation": [{"x": 0}, {"y": 0},{"z": 0}]  
        },
        "thirdperson": {
          "translation": [0.1, -0.2, -0.15],
          "rotation": [{"x": 0}, {"y": 0}, {"z": 0}],  
          "scale": [0.45, 0.45, 0.45]
        },
        "gui": {
          "translation": [0, 0.04, 0],
          "rotation": [{"z": 0}], 
          "scale": [0.4, 0.4, 0.4]
        }
      }
    }
  ]
    }
    
}

Put there your .obj model name and you can set the scale , position and rotation

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well i need help witth upload
Thu, 08/11/2016 - 19:03

well i need help witth upload mod want i try to make new mod in jar or zip and it give me 33.9 MB or 71 MB and i just make 1 or 10 or 20 text mod and still do that way i dont know what i can do even i have dropbox i can not put my link on and if you can help me i have skype and you can help me 

Add : ricometzen1992 ps you can call me in everyting to help me 

 

also i test up with mcreator  version 1.6.3 to 1.7.0 both d the same way 

i dont know what i can do 

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RE:well i need help witth upload
Thu, 08/11/2016 - 23:09

@#12 Make a new topic about. :D They will help you.

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You need to use Maya3d to…
Fri, 02/12/2021 - 12:23

You need to use Maya3d to view the correct code. Blender is like a personal statement for nursing, It ruins a good code. It displays it such that no one understands it.  I am speaking with my own experience.