Topic category: Help with MCreator modding
So I have a problem: I created a boss (it isn't a biped model, it is a custom model made with techne), and it won't attack even I add the AI Task "act agressively against EntityPlayer". So I thought it is in cause of the model but when I selected the zombie AI base the boss bar changes the name to "Zombie". Even the drop is rotten flesh. I don't want to use a biped model, so I would appreciate it if you could give me a solution without changing the model.
P.S.: I just make mods with MCreator, so I have no experience with Java or Codes, etc... So, if you have a solution where I must change something in the code, please explain it for dummys ;)